[CoD2] 2000+ Bounce (video)
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Re: [CoD2] 2000+ Bounce (video)
The Quake 3 engine (what all CoD series engines are based upon) use a mix of C++, Java and then some extra things.
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Re: [CoD2] 2000+ Bounce (video)
Oh cool, didn't know it was a mix of Java and C++.Nightmare wrote:The Quake 3 engine (what all CoD series engines are based upon) use a mix of C++, Java and then some extra things.


Re: [CoD2] 2000+ Bounce (video)
Cool thank you nightmare!
I'm gonna try out now, but it could take me a while to get it working, since I'm not into scripting
I'm gonna try out now, but it could take me a while to get it working, since I'm not into scripting


Re: [CoD2] 2000+ Bounce (video)
Just make the trigger where the player will hit the "launching" block and you will be good to go.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
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