Chat area specifically for CoDJumper
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Grom
- Past/Inactive Team Member

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Post
by Grom » November 19th, 2005, 3:56 am
Many times the blended textures (for example a sign on a wall) looks like they are overlapping eachother, especially if I am right into a wall etc. I made a video of it, can be easier for you guys to understand then
Any other who have experienced the same thing?
Video:
http://www.home.no/raggsokk1/filer/weird.avi
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Drofder2004
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by Drofder2004 » November 19th, 2005, 5:00 am
Yes i get it also, even from a distance, I can always see strange changing textures. Your example is due to alpha blending, you seem to be able to see through the alpha blended part.
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Pwn-Rikku
- CJ Spammer!

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by Pwn-Rikku » November 19th, 2005, 8:46 am
lol looks very glitchy and noticed

nice fps

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Rikku - Old skool

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Grom
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Post
by Grom » November 19th, 2005, 2:35 pm
Hehe, that was because I used the in-game command /cl_avidemo 30 (Which takes 30 screenshot every second), so therefore the sucky fps

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Pwn-Rikku
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by Pwn-Rikku » November 19th, 2005, 9:30 pm
lol that explains the fps. but the movie looks abouslutly fine

fps wise
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Pedsdude
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by Pedsdude » November 21st, 2005, 6:44 pm
Yep, I have the problem too.
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Neon
- Too cool for CoDJumper

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by Neon » November 22nd, 2005, 4:25 pm
using /cl_avidemo 30 how do u get the screenshots into a movie ? ;/

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Rince
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Post
by Rince » November 22nd, 2005, 9:13 pm
or use sony vegas 10x quicker and u can use .tga annnnnnnnnd ANDDDD lost sucks ^^
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Grom
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Post
by Grom » November 23rd, 2005, 2:37 pm
Yea, I guess you can use Vegas too. AND, Lost is pwnage ^^

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