[CoD4] mp_jm_sewer

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Pedsdude
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Re: [CoD4] mp_jm_sewer

Post by Pedsdude » February 17th, 2010, 3:05 am

That's why I made most of the jumps in mp_peds_propel wide, so that there is as little blocking as possible. Don't feel as though you have to make a multiplayer map, though, you could make a good one aimed at individual play (e.g. mp_jm_offices).
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TechPB
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Re: [CoD4] mp_jm_sewer

Post by TechPB » February 17th, 2010, 4:29 am

yeah the one i'm working on now is going to have a-lot more time spent on it so that it runs smoother and has a better theme....
and this time ill make sure my bounces aren't sucj a pain... lol
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Soviet
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Re: [CoD4] mp_jm_sewer

Post by Soviet » February 17th, 2010, 4:39 am

I really enjoyed the map, if only for the fact idiot Peds thought a mantle jump was an elevator.

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[SoE]_Zaitsev
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Re: [CoD4] mp_jm_sewer

Post by [SoE]_Zaitsev » February 17th, 2010, 12:40 pm

TechPB wrote:yeah the one i'm working on now is going to have a-lot more time spent on it so that it runs smoother and has a better theme....
and this time ill make sure my bounces aren't sucj a pain... lol
Don't worry man. Everybody has to start somewhere. I'm just happy that people make CoD4 jump maps :D
matt101harris wrote:big cock was the first thing that came to my head lol

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