edit: lol at topic too
[PREVIEW] Mp_Powcamp - CoD4 ~56K BEWARE
Moderator: Core Staff
-
topher
- CJ Spammer!

- Posts: 742
- Joined: December 4th, 2005, 9:17 am
- Location: OK
- Contact:
-
Marshall
- CJ Spammer!

- Posts: 820
- Joined: December 10th, 2005, 11:28 am
- Location: UK
Re: [PREVIEW] Mp_Powcamp - CoD4 ~56K BEWARE
Great attitude..KillerSam wrote: ^^ That roof is now thinner by the way - cba to update screenshot.
-
JDogg
- Too cool for CoDJumper

- Posts: 3617
- Joined: August 28th, 2007, 11:46 am
- Location: Melbourne, Australia
-
topher
- CJ Spammer!

- Posts: 742
- Joined: December 4th, 2005, 9:17 am
- Location: OK
- Contact:
-
[SoE]_Zaitsev
- Core Staff

- Posts: 14220
- Joined: October 21st, 2004, 7:17 pm
- Location: Holland
- Contact:
-
chaz
- CJ Wannabe

- Posts: 16
- Joined: January 29th, 2008, 12:29 am
in would very much appreciate a tigertown map^^
and what would be nice, is, if you could give powcamp some of the forest areas around it, u know, with some gates into it, but some nice woods too?
think you could do that?
love forests^^ don't understand why there hasnt been a forest map beyond the ones infinity ward released yet
and what would be nice, is, if you could give powcamp some of the forest areas around it, u know, with some gates into it, but some nice woods too?
think you could do that?
love forests^^ don't understand why there hasnt been a forest map beyond the ones infinity ward released yet
-
Nightmare
- Core Staff

- Posts: 2688
- Joined: January 12th, 2006, 10:09 pm
- Contact:
Last time I did, you snapped at meMarshall wrote:Just curious why you didn't comment on my map Killersam, and Soviet.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
-
Drofder2004
- Core Staff

- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
I am going to request the above comments go no further. (At least in this topic)
Looking good mapping wise KS, a week release is a no. Seriously, trust me when I say a full release is not happening, there is going to be many obstacles before the release, me being one of them (ask Marshall
)
The textures could certainly do with a little work, and a couple of the buildings I would question on their height a little, but other than that, good going.
Looking good mapping wise KS, a week release is a no. Seriously, trust me when I say a full release is not happening, there is going to be many obstacles before the release, me being one of them (ask Marshall
The textures could certainly do with a little work, and a couple of the buildings I would question on their height a little, but other than that, good going.

Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010
-
Drofder2004
- Core Staff

- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
I'll take your word for it.... until I get my hands on some beta material at leastKillerSam wrote:As I said, textures are now fixed and a few minor corrections to some those buildings. To the best of my knowledge sizes are correct or very close.
As for release - 2 weeks is the plan but if it takes longer, it takes longer.

Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010
-
Nightmare
- Core Staff

- Posts: 2688
- Joined: January 12th, 2006, 10:09 pm
- Contact:
Just for the record, drofder, I managed to make nm_toybox in 3 days. Obviously it was almost non-stop but I do recall you saying it was one of your favorite jump maps.Drofder2004 wrote:I am going to request the above comments go no further. (At least in this topic)
Looking good mapping wise KS, a week release is a no. Seriously, trust me when I say a full release is not happening, there is going to be many obstacles before the release, me being one of them (ask Marshall)
The textures could certainly do with a little work, and a couple of the buildings I would question on their height a little, but other than that, good going.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]


