and one more thing a lot of xmodel that i make turns into a sport car with mg on it
resize possible?
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t3vY
- CJ Worshipper

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resize possible?
i just want to ask if is it possible to to resize models(xmodel), if so please help me..
and one more thing a lot of xmodel that i make turns into a sport car with mg on it
( i erased all the custom maps and mods but i still have this 
and one more thing a lot of xmodel that i make turns into a sport car with mg on it

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Luke
- Past/Inactive Team Member

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To resize a model, select it and press N, then give it a key: modelscale and a value(1 is the default value/scale), 0.5 would be half size ect.
The models that turn into a car need to be added as a script_model instead, this only happens on certain models, and you'll have to clip these yourself.
The models that turn into a car need to be added as a script_model instead, this only happens on certain models, and you'll have to clip these yourself.
Watch this before posting a question: http://www.albinoblacksheep.com/flash/posting.php
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Luke
- Past/Inactive Team Member

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- Joined: May 31st, 2005, 12:42 am
- Location: Cornwall, UK
As they're script models they aren't solid, so if you want them to be solid you'll need to put brushes over them using clip textures, just put brushes around it so it roughly covers the models shape. You'll find different types of clip textures in tools, like metal clip ect.
Watch this before posting a question: http://www.albinoblacksheep.com/flash/posting.php
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All-Killer
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Luke
- Past/Inactive Team Member

- Posts: 1774
- Joined: May 31st, 2005, 12:42 am
- Location: Cornwall, UK
I had the same problem when I added the higgins boat as a misc_model, it turned into weird car. Making it a script_model worked though, but stick to misc_models unless you get that problem, or actually want to script a model.
No, solid/notsolid doesn't work on models.
No, solid/notsolid doesn't work on models.
Watch this before posting a question: http://www.albinoblacksheep.com/flash/posting.php
