CALL OF DUTY 2 DEMO!!!
Moderator: Core Staff
- 
				Pwn-Rikku
- CJ Spammer! 
- Posts: 679
- Joined: August 15th, 2005, 7:58 pm
hehe
i just cant be bothered to wait for the download i got some 400ish gb dual harddrive^^
had it for 3 years
only filled in the c: and got 200ish gb left on d: hehe so i take call of duty 2 is a quake engine?
because you can still strafe.. and any new weps?
			
			
									
									
						had it for 3 years
only filled in the c: and got 200ish gb left on d: hehe so i take call of duty 2 is a quake engine?
because you can still strafe.. and any new weps?
- 
				Noodle  
- Past/Inactive Team Member 
- Posts: 266
- Joined: January 16th, 2005, 10:52 am
- Location: Cambridge/Hull, UK
- Contact:
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				De$t!ny
- Past/Inactive Team Member 
- Posts: 374
- Joined: November 11th, 2004, 8:24 pm
- 
				RATM
- CJ Newbie 
- Posts: 93
- Joined: March 26th, 2005, 2:20 pm
- Location: UK
- Contact:
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				Dan2k3k4
- CJ Worshipper 
- Posts: 264
- Joined: February 5th, 2005, 12:10 pm
- Location: London, UK
- Contact:
theres more scripts used in the bsp for that single player map...
stuff like:
script_flanker
script_oldcorner
script_area
script_location
script_origin
script_brushmodel
script_noteworthy
script_emptyspawner
script_health
script_sharetarget
script_escape
script_killspawner
script_balcony
script_landmark
script_VehicleStartMove
script_VehicleSpawngroup
script_vehicleride
script_team
script_vehicle
script_startinghealth
script_turret
script_startingposition
script_friendname
script_flak88
script_mg42
script_floater
script_rightarc
script_leftarc
script_delay_min
script_delay_max
script_moveoverride
script_fightdist
script_maxdist
lol theres probably more but I got bored...
meh
			
			
									
									
						stuff like:
script_flanker
script_oldcorner
script_area
script_location
script_origin
script_brushmodel
script_noteworthy
script_emptyspawner
script_health
script_sharetarget
script_escape
script_killspawner
script_balcony
script_landmark
script_VehicleStartMove
script_VehicleSpawngroup
script_vehicleride
script_team
script_vehicle
script_startinghealth
script_turret
script_startingposition
script_friendname
script_flak88
script_mg42
script_floater
script_rightarc
script_leftarc
script_delay_min
script_delay_max
script_moveoverride
script_fightdist
script_maxdist
lol theres probably more but I got bored...

meh

- 
				woCooM  
- Past/Inactive Team Member 
- Posts: 886
- Joined: November 2nd, 2004, 6:06 pm
- PSN ID: Sanctifico
- Location: I.I.T.Y.I.W.H.T.K.Y! <work it out!
- Contact:
- 
				Drofder2004  
- Core Staff 
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Have you not seen the amount of jumping going on?! Most of the map is easy to exploit.woCooM wrote:pitty that almost every ledge/roof is blocked on the map... maby they wont be in the MP versions...

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 the mg's are abit over the top but thats still good.!  hope when it comes out multiplayer will be amazing
  the mg's are abit over the top but thats still good.!  hope when it comes out multiplayer will be amazing   






