and here the Walkthrough > > > http://s19.yousendit.com/d.aspx?id=0V1H ... NXV33XQUWI < < <some replies PLS
new map > hardjump <
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!Zaitsev!
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new map > hardjump <
here is my new map http://s31.yousendit.com/d.aspx?id=3G7Q ... TDFZL930AT = hardjump ( final ) ! ! !
and here the Walkthrough > > > http://s19.yousendit.com/d.aspx?id=0V1H ... NXV33XQUWI < < <some replies PLS
my 24th Jumpmap is done

and here the Walkthrough > > > http://s19.yousendit.com/d.aspx?id=0V1H ... NXV33XQUWI < < <some replies PLS

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Neon
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Damage Inc'
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Drofder2004
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I personally hate it
It has no direct route, its too hard to find where to go at some routes.
There are roughly 50 "block" to "block" jumps in a row.
This is just my opinion, but maps MUST have a clearly defined route, you must be able to "see" where you are going.
Although some good comments...
The ladders that loop around are pretty cool and the "slide" near the beginning is certainly a first for jump maps. It is also a lot harder than most maps so that a plus for the more hardcore jumpers.
It has no direct route, its too hard to find where to go at some routes.
There are roughly 50 "block" to "block" jumps in a row.
This is just my opinion, but maps MUST have a clearly defined route, you must be able to "see" where you are going.
Although some good comments...
The ladders that loop around are pretty cool and the "slide" near the beginning is certainly a first for jump maps. It is also a lot harder than most maps so that a plus for the more hardcore jumpers.

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!Zaitsev!
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Neon
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Drofder2004
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I know, but tbh, maps shouldnt rely on walkthroughs. I dont want to watch a walkthrough every new map.! Zaitsev ! wrote:Drofder.... i made a walkthrough ....and there is only 1 way
I just found it a little plain. Sqaure to sqaure, with no real change.
That is just my opinion, and its an opinion of a mapper and not a jumper.

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aicaramba
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