[CoD2] mp_kryptest
Moderator: Core Staff
[CoD2] mp_kryptest
Although my map isn't finished since Rifle, who wanted to make the secord part of it, didn't manage to do it for 8-9 months now, and Scrappy, who wanted to make to bonus, has been offline for about half a year now, I desided to release it as a beta now.
The main point in my part of the map was hard and some new jumps, I tried not to repeat one single jump. There are not much people who could do the whole map so far, just KJX, Cheesy and me I think. I can assure that every jump is possible, although you might not know how to do it first
Downloadlink: http://www.speedyshare.com/334143835.html
Please keep in mind that this version is not considered to be the final one
Kryp
EDIT: If there are questions about a certain jump, just add me on xfire or ask me here, I'm sure gonna help you with a demo or on a server, if you have one.
The main point in my part of the map was hard and some new jumps, I tried not to repeat one single jump. There are not much people who could do the whole map so far, just KJX, Cheesy and me I think. I can assure that every jump is possible, although you might not know how to do it first
Downloadlink: http://www.speedyshare.com/334143835.html
Please keep in mind that this version is not considered to be the final one
Kryp
EDIT: If there are questions about a certain jump, just add me on xfire or ask me here, I'm sure gonna help you with a demo or on a server, if you have one.
Last edited by Kryptonic on January 6th, 2009, 1:42 am, edited 2 times in total.
Re: [CoD2] mp_kryptest
Finally Kryp!
I've already tested it, it's pretty hard like kryp said .....Some hard bounces
So....Whats about next part? We talked about i will make it?
I've already tested it, it's pretty hard like kryp said .....Some hard bounces
So....Whats about next part? We talked about i will make it?
Re: [CoD2] mp_kryptest
Would be great!
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- CJ Wannabe
- Posts: 42
- Joined: December 23rd, 2008, 5:14 pm
Re: [CoD2] mp_kryptest
Nice map, hard doesn't really defines it...but possible...only question remaining: Can it be done without nades, and more importantly, with only 125 fps?
I really hope there'll be a finished version "soon"
And I see now why you said my map wasn't that hard xD
I really hope there'll be a finished version "soon"
And I see now why you said my map wasn't that hard xD
Ex CoD2 mapper/modder.
Re: [CoD2] mp_kryptest
Ty for the positive feedback
When I say a map can be done, I mean without nades and with 125fps everywhere
I hope the same thing ^^
When I say a map can be done, I mean without nades and with 125fps everywhere
I hope the same thing ^^
Re: [CoD2] mp_kryptest
I noticed that the Downloadlink didn't work. It's fixed now I hope (otherwise I've no idea why it doesn't work, add me on xfire I'm gonna send you the working version then).
Re: [CoD2] mp_kryptest
Is there nobody interested in testing my map? :S
I'd like to know how others think about this kind of (bounce-) jumps and wether it was too hard or not.
I'd like to know how others think about this kind of (bounce-) jumps and wether it was too hard or not.
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- Core Staff
- Posts: 2030
- Joined: July 24th, 2006, 11:21 am
- Location: Cramped in a small cubicle/making another jump map
Re: [CoD2] mp_kryptest
Gonna test it now.
Well, I tested it and I think it's a solid first attempt. I don't like killtriggers(there weren't many of them but still) especially at the hard jumps. Some bounces are near-impossible and I loved the teleport idea(having to navigate in mid-air ).
Next time, try to have some theme, not just random brushes and textures to make up jumps.
Well, I tested it and I think it's a solid first attempt. I don't like killtriggers(there weren't many of them but still) especially at the hard jumps. Some bounces are near-impossible and I loved the teleport idea(having to navigate in mid-air ).
Next time, try to have some theme, not just random brushes and textures to make up jumps.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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