1.6 + new maps for cod4 next week :D

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atze<3
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1.6 + new maps for cod4 next week :D

Post by atze<3 » May 31st, 2008, 2:06 am


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Re: 1.6 + new maps for cod4 next week :D

Post by Infinite » May 31st, 2008, 2:41 am

lol, i was just about to post it XD, read carefully

Great news! Heads up that the Call of Duty 4: Modern Warfare Variety Map Pack sponsored by NVIDIA will be available worldwide for our PC players next week on June 5th!

NVIDIA is making it possible for PC players to download the map pack for Free on the PC thanks to their sponsorship. In addition, expect to see quite a few promotions popping up leading up to the launch of the map packs on the 5th and beyond. I know NVIDIA has a lot of great things planned for PC users in addition to maps becoming available.

There’s going to be some PC specific previews going up online this weekend I believe that will cover how well the maps play on the PC version as well as some contests and promotions happening all next week. I’ll be posting up details on them as they get started all this week!

The Variety Map Pack includes four new maps for Call of Duty 4: Modern Warfare multiplayer including Broadcast, Chinatown, Killhouse, and Creek.

In addition to the map pack hitting, PC Players will be receiving the 1.6 Patch for the PC version of Call of Duty 4: Modern Warfare that will add support for the new maps, fix a server crash exploit recently reported by the community, and a few additional features / bug fixes. I will post a full patch notes list next week.
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Re: 1.6 + new maps for cod4 next week :D

Post by Soviet » May 31st, 2008, 2:49 am

so that means console players have to pay to get the maps?

awesome :mrgreen:

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Re: 1.6 + new maps for cod4 next week :D

Post by topher » May 31st, 2008, 4:42 am

awesome!
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Re: 1.6 + new maps for cod4 next week :D

Post by JDogg » May 31st, 2008, 5:32 am

wow 1.6 already :P. Sounds like a cool patch.
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Re: 1.6 + new maps for cod4 next week :D

Post by Gagarin » May 31st, 2008, 8:03 am

wow, four new maps ! Ready for funny jumping and new bugs =)
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Re: 1.6 + new maps for cod4 next week :D

Post by St.Anger » May 31st, 2008, 10:31 am

WooT... can't wait to play the new maps...
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Re: 1.6 + new maps for cod4 next week :D

Post by aicaramba » May 31st, 2008, 10:43 am

Carentan ftw :D
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Re: 1.6 + new maps for cod4 next week :D

Post by aicaramba » May 31st, 2008, 11:46 am

Oh ye, never even thought of that.. Good thing the movie is finished allready :D
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Re: 1.6 + new maps for cod4 next week :D

Post by Nightmare » May 31st, 2008, 4:49 pm

And we could always make a no kill trigger mod. :P
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Re: 1.6 + new maps for cod4 next week :D

Post by [SoE]_Zaitsev » May 31st, 2008, 7:27 pm

I never thought about it that way tbh.

Anyway... I can't wait to play these new maps!
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Re: 1.6 + new maps for cod4 next week :D

Post by helium » May 31st, 2008, 8:42 pm

I don't think I can handle this :(

Four new maps this fast to jump on! I don't know where to start! :(
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Re: 1.6 + new maps for cod4 next week :D

Post by Drofder2004 » May 31st, 2008, 9:00 pm

They cannot add killtriggers to the maps they have not released, lets just hope their slack team of mappers fail to find potential problems.

Sad fact is every patch we must hope for the best and beg that IW do not fix these things. I have a feeling Ambush/Convoy ruins are going to be tightened up a bit.
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Re: 1.6 + new maps for cod4 next week :D

Post by [SoE]_Zaitsev » May 31st, 2008, 9:58 pm

I'm not too sure. There is the climb feature on them.
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Re: 1.6 + new maps for cod4 next week :D

Post by Pedsdude » June 1st, 2008, 2:55 am

Drofder2004 wrote:They cannot add killtriggers to the maps they have not released, lets just hope their slack team of mappers fail to find potential problems.

Sad fact is every patch we must hope for the best and beg that IW do not fix these things. I have a feeling Ambush/Convoy ruins are going to be tightened up a bit.
They cannot add killtriggers to the maps they have not released, but I'd rather we had all the current maps left untouched and had 4 new maps with no jumps!

As for Ambush/Convoy ruins being tightened up, I have a feeling a lot of the jumps we've found will be tightened up. A lot. :(
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