NEW RELEASE- MP_JUMPZONE-BETA1

Have a jump map that we don't have on our site? Let us know!

Moderator: Core Staff

steveuk
CJ G0D!
CJ G0D!
Posts: 1330
Joined: November 21st, 2006, 12:51 pm

NEW RELEASE- MP_JUMPZONE-BETA1

Post by steveuk » February 13th, 2008, 3:30 am

Ok here it is the first ever jump map by me, dedicated to CodJumper.com for having me as a member of there Team/Forum.

Map NAME: JumpZone.
Type of map: Jump Map
Players: 5-15 or what ever server is set to.
Best play type: FREE-For-All with CodJumper Mod/RPG RPG REQ in some jumps.
Time Limit: Pro Jumpers can do this within 10 mins im sure of it.
Begginers, may need 20-30 mins to compleate map.

Map Version Beta1
Next Version Beta 2 Harder Jumps, PLatforms to be wider on next version
When next version due. WeekEnd hopefully.


Image

Image


Image

More Images Tomorrow


Download now from here.http://yourvideoworld.net/cod4/mymaps/j ... beta01.rar

Unpack file & Folder into your Usermaps Directory:

Please leave comments on map. LEave anyinfo on Bugs that need fixing,ect.


My next map will be an Exstention of this ,a little bigger with harder jumps and will require the RPG for sure for making hugher jumps.
If marshal is able to help i want a moving platform in the next version, i will have to send him the updated files, so he can do them for me, unless i get them done by someone else befor he is ready to help.lol..

After the next Maps is finished, i hope to make more jump maps, and not the battle type ones as they are harder to do and give me more problems. So lets see what comes up in the near future.



Enjoy.. :wink:

Steve

[/img]

topher
CJ Spammer!
CJ Spammer!
Posts: 742
Joined: December 4th, 2005, 9:17 am
Location: OK
Contact:

Post by topher » February 13th, 2008, 5:12 am

broken DL link..
Image

steveuk
CJ G0D!
CJ G0D!
Posts: 1330
Joined: November 21st, 2006, 12:51 pm

Post by steveuk » February 13th, 2008, 5:22 am

topher wrote:broken DL link..
Dont know why it's doing that i redo it.. or you can go here.

http://yourvideoworld.net/cod4/mymaps/jumpzone/ and download the file. mp_jumpzone-Beta01

http://yourvideoworld.net/cod4/mymaps/j ... Beta01.rar <---working link, i just tried it and it worked.

Get this one no other ones as this is the updated one, i had big red blob on last one this one seems ok at the moement.

Steve

User avatar
aicaramba
Past/Inactive Team Member
Past/Inactive Team Member
Posts: 2720
Joined: May 31st, 2005, 3:45 pm
Location: zeeland (N-Br), Holland

Post by aicaramba » February 13th, 2008, 10:08 am

After having done this map, my question is: Do u know what a strafejump is?
Its like u have no idea :P
There are no strafejumps in what so ever, 99% of the jumps I could do with no strafe, no sprint. I also got lost at some point, but it wasnt a big problem because I could find a big shortcut quite easily. The first time I did it, it took me 8 min.
P.S.V. Kampioen!

steveuk
CJ G0D!
CJ G0D!
Posts: 1330
Joined: November 21st, 2006, 12:51 pm

Post by steveuk » February 13th, 2008, 11:21 am

aicaramba wrote:After having done this map, my question is: Do u know what a strafejump is?
Its like u have no idea :P
There are no strafejumps in what so ever, 99% of the jumps I could do with no strafe, no sprint. I also got lost at some point, but it wasnt a big problem because I could find a big shortcut quite easily. The first time I did it, it took me 8 min.
lol well it is a begginers map, for people who wants to learn jumping, Beta 2 will be harder as im going to widen the jumps, and take a few out, this will be done befor the weekend.
Where was the Shortcut,Tell me, did uou have to use RPG at any point.?????(i Did. maybe coz of my shitty GFX Card...lol) i didnt think there was any.lol

But give me credit on my first ever jumpmap hay...lol Marks out of 10 for effort. will it be added to the Jump server list, how ever good/bad it is.

Steve

steveuk
CJ G0D!
CJ G0D!
Posts: 1330
Joined: November 21st, 2006, 12:51 pm

Post by steveuk » February 13th, 2008, 12:33 pm

Hers some updated links for my map, incase of any download problems on other links.


JumpZone-Beta01http://files.filefront.com/mp+jumpzone+ ... einfo.html

Save Position & RPG Mod.http://files.filefront.com/z+codjumperr ... einfo.html


My Blog Page. http://blog.filefront.com/steveukguy1/

Steve

User avatar
St.Anger
Past/Inactive Team Member
Past/Inactive Team Member
Posts: 431
Joined: November 7th, 2005, 3:28 pm
Location: Den Hague - Netherlands
Contact:

Post by St.Anger » February 13th, 2008, 1:35 pm

Not to bad tbh, only like Ai said got stuck @ 1 point (made the sort cute) and on that same part there are some texture problem that freakz me out..
St.Anger [TW]

Image
Image

User avatar
Cpt.Cool
CJ Worshipper
CJ Worshipper
Posts: 204
Joined: May 31st, 2007, 2:27 am
Contact:

Post by Cpt.Cool » February 13th, 2008, 2:58 pm

i think it was very good for your first map, a bunch of new mappers i c (sometimes teach if i dont royally hate them) make awful maps, really horrible, but urs is good for ur first, keep it up man :)
Image
Image
YaNo wrote:I use Cool as my UO compiler :) Try it, it works!

steveuk
CJ G0D!
CJ G0D!
Posts: 1330
Joined: November 21st, 2006, 12:51 pm

Post by steveuk » February 13th, 2008, 3:02 pm

Working on a small update, betao1b, fixed water feature, some Jump Platforms resized and fixed as on some when you tried to jump there was platforms just above blocking your jumps, even RPG jumps. going throgh the map bit by bit.. will hopefully upload a newer beta01b version later tonite.

After that i be making the map bigger, when you reach the exit hole, there will be another LEvel of the building to go throw, then out into the Main Courtyard with more jump platforms leading to where you first started, the exit will end there

I was thinking of putting in some invisible walls, but i dont know how to d othese, any one assist on how to make invisible walls.??

The 2nd level building may have a kinda Maze type of feature, im not sure yet.. As there be loads of dead ends, meaning ya have to go back on yaself, to find the right exit out of the building.. :P this may take a few days to do, as i also want to extend jumps through out the map, to make it harder ..this version i hope to make hard, and try to make some Strafe jumping into it.

How do i make it as a Strafeing jump.?

Steve

steveuk
CJ G0D!
CJ G0D!
Posts: 1330
Joined: November 21st, 2006, 12:51 pm

Post by steveuk » February 13th, 2008, 3:40 pm

KillerSam wrote:for an invisible wall - use the texture from tools: player clip - its translucent, red and says 'player' all over it ;) It will show as invisible in game.
As for strafejumping (surprised you asked this to be honest) just make the gap larger, since the whole principle of strafe jumping is making gaps that you couldn't normally jump. Put the gaps to like 290-310 or something (Is that about right for CoD4?)
Thank M8 for imput, i thought Stafeing was side jumping myself.lol oh well. Yes in the newer version im making the jumps wider, maybe 1.5 times or ever 2 times further apart, but that will be on the extended version, im just irioning out the jumps and water features in this version first version Beta01B, this version is classed as a EASY/Begginers Jump Map, so once people got the hang of this then they can try the next one the extended harder version.

:wink:

Steve

User avatar
aicaramba
Past/Inactive Team Member
Past/Inactive Team Member
Posts: 2720
Joined: May 31st, 2005, 3:45 pm
Location: zeeland (N-Br), Holland

Post by aicaramba » February 13th, 2008, 4:49 pm

steveuk wrote:
aicaramba wrote:After having done this map, my question is: Do u know what a strafejump is?
Its like u have no idea :P
There are no strafejumps in what so ever, 99% of the jumps I could do with no strafe, no sprint. I also got lost at some point, but it wasnt a big problem because I could find a big shortcut quite easily. The first time I did it, it took me 8 min.
lol well it is a begginers map, for people who wants to learn jumping, Beta 2 will be harder as im going to widen the jumps, and take a few out, this will be done befor the weekend.
Where was the Shortcut,Tell me, did uou have to use RPG at any point.?????(i Did. maybe coz of my shitty GFX Card...lol) i didnt think there was any.lol

But give me credit on my first ever jumpmap hay...lol Marks out of 10 for effort. will it be added to the Jump server list, how ever good/bad it is.

Steve
Maps as easy as these are no good to learn jumping, its just too easy. Its like a baseballpitcher having to throw balls 5 m to train.. doesnt help.
Dont get me wrong, the map itself is good for a first map, but the jumps are just too easy.
Also, im not a big fan of mazes, they just piss me right off. But thats a matter of preference, so its up to you.
About the sizes that Sam mentioned. I would make them a little smaller, if ur intention is to make a bit of easyer map. Id suggest jumps 265-280.
P.S.V. Kampioen!

steveuk
CJ G0D!
CJ G0D!
Posts: 1330
Joined: November 21st, 2006, 12:51 pm

Post by steveuk » February 13th, 2008, 5:09 pm

aicaramba wrote:
steveuk wrote:
aicaramba wrote:After having done this map, my question is: Do u know what a strafejump is?
Its like u have no idea :P
There are no strafejumps in what so ever, 99% of the jumps I could do with no strafe, no sprint. I also got lost at some point, but it wasnt a big problem because I could find a big shortcut quite easily. The first time I did it, it took me 8 min.
lol well it is a begginers map, for people who wants to learn jumping, Beta 2 will be harder as im going to widen the jumps, and take a few out, this will be done befor the weekend.
Where was the Shortcut,Tell me, did uou have to use RPG at any point.?????(i Did. maybe coz of my shitty GFX Card...lol) i didnt think there was any.lol

But give me credit on my first ever jumpmap hay...lol Marks out of 10 for effort. will it be added to the Jump server list, how ever good/bad it is.

Steve
Maps as easy as these are no good to learn jumping, its just too easy. Its like a baseballpitcher having to throw balls 5 m to train.. doesnt help.
Dont get me wrong, the map itself is good for a first map, but the jumps are just too easy.
Also, im not a big fan of mazes, they just piss me right off. But thats a matter of preference, so its up to you.
About the sizes that Sam mentioned. I would make them a little smaller, if ur intention is to make a bit of easyer map. Id suggest jumps 265-280.
Like i said ,this is a Beginners easy map, for those wanting to learn jumping, and yes it is easy, but i also said the next map will be harder and bigger, Not sure about the maze option yet,as that will take ages to do, i may make the 2nd building level simular to the first, i dont know what im doing yet, untill i get to the stages..

i may make 1 part a kinda gap jump in the 2nd level, not like the climbing jumping platform like most of the map is already.. Just wait and see what i make, but it will be harder than this map, just hope people wont say it to hard when ive done it.lol

Steve

User avatar
[SoE]_Zaitsev
Core Staff
Core Staff
Posts: 14220
Joined: October 21st, 2004, 7:17 pm
Location: Holland
Contact:

Post by [SoE]_Zaitsev » February 13th, 2008, 6:39 pm

aicaramba wrote:After having done this map, my question is: Do u know what a strafejump is?
Its like u have no idea :P
There are no strafejumps in what so ever, 99% of the jumps I could do with no strafe, no sprint. I also got lost at some point, but it wasnt a big problem because I could find a big shortcut quite easily. The first time I did it, it took me 8 min.
Was about to say something like that. If I look at some screenshots I can see I can skip like 3 or 4 or maybe even more platforms with strafe and sprint :D

And indeed, no mazes! The small maze in Soviet Stronghold is ok, just a tiny bit, but not a massive maze like jm_prison (Or however it's called) which is one big massive maze. But very easy again once you know the way.
matt101harris wrote:big cock was the first thing that came to my head lol

steveuk
CJ G0D!
CJ G0D!
Posts: 1330
Joined: November 21st, 2006, 12:51 pm

Post by steveuk » February 13th, 2008, 8:25 pm

KillerSam wrote:Indeed mazes are uncool.
Ok no MAzes then lol hopefull GAP jumps.. ive now finished the first map and made it Final, hopefull there now Bugs/Errors, if do let me know.


Here is the Final/Fixes server issues of JumpZone Jump Map.
Issues Fixed.
Water Feature, you can now see water, and not an empty block.

Jump platforums in main Garden. Several Shortened or Widened.

Jump Platforms in 1st & 2nd Alley sorted.

Garden 2 (Water side)Jump Platforms, many was blocking you jumping coz of head height was to short.(i spent
4 hours reconfiguring this section, so it had clear jumps or slightly side jumps.

Building Platforms sorted, found several that needed shorting or widening

You can now download this version to try out.
http://files.filefront.com/mp+jumpzone+ ... einfo.html

CodJumper MOD- Save Postion & RPG MOD.
http://files.filefront.com/z+codjumperr ... einfo.html]

NOTE WHAT THIS SAYS.....JumpZone-Easy-Final

Whats next.???

JumpZone-HARD


Next version of this will be larger and bigger, higher building now with a 2nd floor.
2nd floor may contain Ultra Gap jumps, and other sorts of jumps (not sure which yet)

The Exit will be on the 2nd floor, leading out to the main Garden, with MID air jump platforms.
Leading back over the water feature the ninto the main garden to the start position.

All jumps will be wider, less steps to jump, for Strafeing, (Sprint jumps)


Image


Image


Image



Image

hope to have this finished by the weekend.

v1tje
CJ Newbie
CJ Newbie
Posts: 61
Joined: January 9th, 2008, 8:30 pm

Re: NEW RELEASE- MP_JUMPZONE-BETA1

Post by v1tje » April 2nd, 2008, 4:31 pm

where must i paste the files in Cod4/usermaps/namemap??

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest