I figured it out, I have a config for several jumps, I managed to write the movements down into a config, for example here is a nadejump:
bind B "+frag; -attack;+attack;+forward;wait 150;+gostand;-attack;wait 5;-gostand;wait 5;-forward;wait 5"
I also have a strafejump config, wich will allow you to jump 260 very easy, simply stand at the right spot and voila it will jump the 260 hands down (depending on FPS though).
A sad day.. I wont release these configs in public, dont you dare to PM me.
Im not sure if this also works in the stock CoD2 maps, im still working on it.
Cheating @ jumping with configs? JEP 100% possible
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Cheating @ jumping with configs? JEP 100% possible
That's why my brother's computer doesn't need anti-virus software; 450MHz P3 doesn't meet virus's system requirements.
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Strafejump configs were allready there..
By leveller. He made a config in cod1 which did 257 by itselve.. Hes also halfway making a config that does mp_jump fully auto (allthough he might have stopped making it).
And strafejump configs will never work better then a good manual strafejump.
By leveller. He made a config in cod1 which did 257 by itselve.. Hes also halfway making a config that does mp_jump fully auto (allthough he might have stopped making it).
And strafejump configs will never work better then a good manual strafejump.
P.S.V. Kampioen!
Tbh, this is nothing to worry about at all.. there has been jumpscripts as long as I can remember, so this is no news at all.
The ;wait command depends on fps, ping etc, so it's so random, would never work exactly the same every time.
So even if you post up your script or not, it doesn't really matter, wouldn't work in practice anyway
The ;wait command depends on fps, ping etc, so it's so random, would never work exactly the same every time.
So even if you post up your script or not, it doesn't really matter, wouldn't work in practice anyway

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