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All-Killer
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by All-Killer » August 26th, 2006, 4:20 pm
Hi
I've made a fire. With script etc. Everythings works fine but the flame is to big. How can i get it smaller. Its for a torch
Here is the script that i use:
Code: Select all
main()
{
level._effect["fire"] = loadfx ("fx/fire/tinybon.efx");
maps\mp\_fx::loopfx("fire", (3322, 1118, 105), 0.3);
level._effect["smoke"] = loadfx ("fx/smoke/ash_smoke.efx");
maps\mp\_fx::loopfx("smoke", (3322, 1118, 127), 0.7);
maps\mp\_load::main();
}
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YaNo
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by YaNo » August 26th, 2006, 4:34 pm
try to get another fire thingie ^^ not a size
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All-Killer
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by All-Killer » August 26th, 2006, 7:16 pm
What do yeah mean with another fire thing?
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Luke
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by Luke » August 26th, 2006, 7:37 pm
You'r using tinybon.efx, found in pak5.pk3\fx\fire, in there is a load of others you can try.
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All-Killer
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by All-Killer » August 26th, 2006, 7:49 pm
And that works the same for smoke? And can you recoment a good one for a torch?
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Luke
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by Luke » August 26th, 2006, 8:23 pm
yes for the first, no for the second.
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All-Killer
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by All-Killer » August 26th, 2006, 8:28 pm
Hmm there like 40 and the all most call the same can you advice some one?
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Pedsdude
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by Pedsdude » August 27th, 2006, 12:25 am
Put all 40 in a test map and decide which you like most

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creator
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by creator » August 27th, 2006, 12:31 am
lol

gonna take a while

Cod 1 Mapper&Modder&Moddeler
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profinuyasha
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by profinuyasha » August 27th, 2006, 6:50 am
offtopic: (topic about fire) one of my UFA, they made rain....they change Rain to Fire, os i called it "FIRE RAIN!!!!"

, its so hilarious
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All-Killer
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by All-Killer » August 27th, 2006, 11:37 am
Hmm wish me luck

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Pedsdude
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by Pedsdude » August 27th, 2006, 2:22 pm
profinuyasha wrote:offtopic: (topic about fire) one of my UFA, they made rain....they change Rain to Fire, os i called it "FIRE RAIN!!!!"

, its so hilarious
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