Page 1 of 1
FUNMAP which are manoeuvrable
Posted: August 8th, 2006, 12:54 pm
by Moriar
Im making a funmap in which you can drive vehicle but my problem is I need creative people who want to make little cars or other vehicles,
I want to make a basic road where you can drive on with these cars
So does anyone have ideas?
------------------------------------------
NEVERMIND delete this topic!! Sorry, stupid mistake
UNLESS OTHER PEOPLE WANT TO MAKE THIS,
I just found out that I dont know how to make those triggers move with the players
Posted: August 9th, 2006, 3:08 am
by Drofder2004
May I ask how you plan to make a moving vehicle?
You can script a car to move forward on one of the 3 axis, you can turn the car, but without a logical understanfing of vector maths, you wont be moving that car in any other direction

Posted: August 9th, 2006, 11:25 am
by Moriar
That's what I figured out....
after I posted it
but maybe you could do it this way:
all "player"models like gear and stuff will be deleted when you press the [USE] Button, and the player body will change into a vehicle model,
maybe it could work....
Posted: August 9th, 2006, 12:09 pm
by Marshall
there is a very technical way of doing this...
Something along these lines:-
Press (F) on the Script Model (car, ect)
teleport player, but to the orgin of the car, then hav the entity stick to the player, hich i know is possible...
Only problem then, is that u need to slow the player down, wen u have it activated, and have fx & sfx triggered..
but it would look stupid anyway, so forget it ... lol
(forget:- wat i just said)
Marshall
Posted: August 9th, 2006, 2:38 pm
by Drofder2004
Marshall wrote:but it would look stupid anyway, so forget it ... lol
It would indeed. As you only change the player (body) model. Which means the players head will usually be attached somewhere.
Nice idea, just not possible to work well.
Posted: August 9th, 2006, 3:08 pm
by Moriar
Ow,
Then lets forget about it :p
but can you delete the players head? or make it invisible?
Maybe that could work...
Posted: August 9th, 2006, 4:27 pm
by Marshall
well, i seem to always use the stupid ideas, so ill shut up
Marshall