Have questions about CoD/UO mapping that aren't covered in the tutorials section? Post here!
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creator
- CJ Worshipper

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by creator » July 13th, 2006, 1:29 am
Code: Select all
code been removed that problem solved other problem not :D
Last edited by
creator on July 13th, 2006, 2:36 am, edited 1 time in total.
Cod 1 Mapper&Modder&Moddeler
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- CJ Worshipper

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by creator » July 13th, 2006, 1:30 am
shader type 'world/lava' not found can that be the problem?
if yes how i fix it?
i got the texture off:
jm_maniacmansion
found out the texture was giving me the error and could not compile
but how do i fix it? please advice.
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Drofder2004
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by Drofder2004 » July 13th, 2006, 1:56 am
place all the required files in to the corresponding folder.
Unzip/rar maniac mansion files into the main folder and try again
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by creator » July 13th, 2006, 2:33 am
Drofder2004 wrote:corresponding
corre what :\
lol
cmon add my x fire
u get a kiss
lol o and i will test it now
or now...
or now...
maybe now...
or maybe....
or o wait!!!!
do i need to have shader folder? like in the map i found texture?
and the shader inside it lol i think u mean that right
Drofder2004 wrote:corresponding
corre what o_O?
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Drofder2004
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by Drofder2004 » July 13th, 2006, 3:56 am
corresponding: similar especially in position or purpose
I will explain in more detail 2moro, now I must sleep.
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by creator » July 13th, 2006, 7:38 am
the night has passed

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by creator » July 13th, 2006, 8:16 am
i can compile it now but i still cant see the lava in the game
i added in my map: shadertypes, scripts, textures
but still...
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