
For normal 125 FPS Strafe jumps, 240-254 is considered for "skilled jumpers"
For normal 125 FPS Strafe jumps, 230-239 is considered for "good jumpers"
For normal 125 FPS Strafe jumps, 227-229 is considered for "ok jumpers"
For normal 125 FPS Strafe jumps, 220-226 is considered for "basic jumpers"
For normal 125 FPS Strafe jumps, >220 is not even considered a strafe jump, and can be done without using the mouse flick technique that you usually do for strafe jumping

125 FPS Strafe Jumps:
220 -> 262 units
333 FPS Strafe Jumps:
220 -> 262 units (Think it's same as 125fps?)
Crouch Strafe Jumps:
220 -> 260
Nade Strafe Jumps:
X -> X
UO-Sprint Strafe Jumps:
250 -> 350?
Ladder Jumps:
250 -> 350
125 FPS Jump Upwards:
40 units
333 FPS Jump Upwards:
48 units?
125 FPS Floor To Ceiling:
212 units
333 FPS Floor To Ceiling:
218
125 FPS Fall-&-Get Slighlty Hurt:
273
333 FPS Fall-&-Get Slighlty Hurt:
276?
125 FPS Fall-&-Die:
505
333 FPS Fall-&-Die:
508?
