Sound Question

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Nightmare
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Sound Question

Post by Nightmare » March 4th, 2006, 1:06 am

I was wondering to save time (and scripting) if I could copy and paste the origin, so have only one trigger and have it connected to all the sound orrigins to it. Is this possible?
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Drofder2004
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Post by Drofder2004 » March 4th, 2006, 1:41 am

sound origins?

Best way is through simple scripting..

Code: Select all

trig waittill ("trigger",user);
user playsound(sound);
btw, if you want the sound to play only on the person who triggered the sound then use...

Code: Select all

user playLocalSound(sound);
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Nightmare
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Post by Nightmare » March 4th, 2006, 1:42 am

sweet, I never knew you could do that, Thanks :D
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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