Thinkin of making a map, with custom sounds or custom ambient backround noise



Well, heres a few tips for u all.
When adding custom sound, you will be using RAW sound files. What i mean by "RAW" is the file in which u extracted the sound in the first place: For example. U ripped a cd and got an .mp3 File, That is ure raw file.
Once u have got ure raw file and placed it in ure files and folders, and csv files .ect, u will start playing ure map. As u play u may find ure map may flicker, jump, or skips frames, this is usaully because of the heavy load in ure .pk3.
If this happens, just simply take ure MUSIC file, e.g music.mp3, and then convert it to a file much smaller.
.WAV files work best for me, but if u want to run ure map even better, maybe choose to convert to .OGG file. Dont forget to rename inflicted commands in ure .csv file.
You can grab ure self a suitable file convertor FREERIP,from http://www.mgshareware.com/frmmain.shtml , this is the convertor i use which converts MP3, WAV and OGG, also if u would like to listen to ure files without having to download certain plug-ins, then download WINAMP, from http://www.winamp.com/ . I also use winamp to listen to my custom OGG files.
Thank-you for readin, and i help this comes in help


Marshall
p.s, need any help then just say
