Ok here is my console_mp.log.
Code: Select all
******* script runtime error *******
undefined is not a field object: (file 'maps/mp/gametypes/_globallogic.gsc', line 966)
self spawn(spawnpoint.origin, spawnpoint.angles);
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 886)
[[level.onSpawnSpectator]]( origin, angles );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 852)
in_spawnSpectator( origin, angles );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 3983)
[[level.spawnSpectator]]();
*
Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 38)
[[level.callbackPlayerConnect]]();
*
Error: started from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 3803)
waittillframeend;
*
Error: ************************************
******* script runtime error *******
undefined is not a field object: (file 'maps/mp/gametypes/_globallogic.gsc', line 966)
self spawn(spawnpoint.origin, spawnpoint.angles);
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 886)
[[level.onSpawnSpectator]]( origin, angles );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 852)
in_spawnSpectator( origin, angles );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 3983)
[[level.spawnSpectator]]();
*
Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 38)
[[level.callbackPlayerConnect]]();
*
Error: started from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 3803)
waittillframeend;
*
Error: ************************************
******* script runtime error *******
type undefined is not a vector: (file 'maps/mp/gametypes/_globallogic.gsc', line 966)
self spawn(spawnpoint.origin, spawnpoint.angles);
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 886)
[[level.onSpawnSpectator]]( origin, angles );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 852)
in_spawnSpectator( origin, angles );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 3983)
[[level.spawnSpectator]]();
*
Error: called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 38)
[[level.callbackPlayerConnect]]();
*
Error: started from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 3803)
waittillframeend;
*
Error: ************************************
PunkBuster Server: New Connection (slot #1) 192.168.1.1:28960 [04846e2758ea59f826b5dfa111232997] "CHEF" (seq 14361274)
Hitch warning: 749 msec frame time
******* script runtime error *******
undefined is not a field object: (file 'maps/mp/gametypes/_globallogic.gsc', line 966)
self spawn(spawnpoint.origin, spawnpoint.angles);
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 886)
[[level.onSpawnSpectator]]( origin, angles );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 852)
in_spawnSpectator( origin, angles );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 2160)
[[level.spawnSpectator]]();
*
Error: called from:
(file 'maps/mp/gametypes/_menus.gsc', line 205)
self [[level.spectator]]();
*
Error: started from:
(file 'maps/mp/gametypes/_menus.gsc', line 101)
self waittill("menuresponse", menu, response);
*
Error: ************************************
******* script runtime error *******
undefined is not a field object: (file 'maps/mp/gametypes/_globallogic.gsc', line 966)
self spawn(spawnpoint.origin, spawnpoint.angles);
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 886)
[[level.onSpawnSpectator]]( origin, angles );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 852)
in_spawnSpectator( origin, angles );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 2160)
[[level.spawnSpectator]]();
*
Error: called from:
(file 'maps/mp/gametypes/_menus.gsc', line 205)
self [[level.spectator]]();
*
Error: started from:
(file 'maps/mp/gametypes/_menus.gsc', line 101)
self waittill("menuresponse", menu, response);
*
Error: ************************************
******* script runtime error *******
type undefined is not a vector: (file 'maps/mp/gametypes/_globallogic.gsc', line 966)
self spawn(spawnpoint.origin, spawnpoint.angles);
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 886)
[[level.onSpawnSpectator]]( origin, angles );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 852)
in_spawnSpectator( origin, angles );
*
Error: called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 2160)
[[level.spawnSpectator]]();
*
Error: called from:
(file 'maps/mp/gametypes/_menus.gsc', line 205)
self [[level.spectator]]();
*
Error: started from:
(file 'maps/mp/gametypes/_menus.gsc', line 101)
self waittill("menuresponse", menu, response);
*
Error: ************************************
Hitch warning: 929 msec frame time
quitting...
----- CL_Shutdown -----
-----------------------
----- Server Shutdown -----
Sending heartbeat to cod4master.activision.com
==== ShutdownGame (1) ====
0:CHEF EXE_DISCONNECTED
dvar set sv_running 0
---------------------------
Unloaded fastfile mp_blue2
Unloaded fastfile localized_common_mp
Unloaded fastfile common_mp
Unloaded fastfile mod
Unloaded fastfile localized_code_post_gfx_mp
Unloaded fastfile code_post_gfx_mp