mp_minecraft (question to the community)
Moderator: Core Staff
mp_minecraft (question to the community)
As some of you may know, I am currently working on a minecraft jump map for cod4.
If you want to look at some screenshots / videos check out my xfire profile : bloodydeath94
but now to my question:
I am seeing a lot of 333/250/125/333 maps lately and I have to say that I am tiered of them.
So I am looking forward to make mp_minecraft an 125 FPS capped map, like mp_portal was.
Please give me some feedback on this, as I am kinda unsure about that decision
Thanks in advance.
- r4d
If you want to look at some screenshots / videos check out my xfire profile : bloodydeath94
but now to my question:
I am seeing a lot of 333/250/125/333 maps lately and I have to say that I am tiered of them.
So I am looking forward to make mp_minecraft an 125 FPS capped map, like mp_portal was.
Please give me some feedback on this, as I am kinda unsure about that decision
Thanks in advance.
- r4d
// -> Bouncepatch.com // -> Bouncepatch.com/Research // -> Bouncepatch.com/CommunityVideos // -> #xoxor4d
Re: mp_minecraft (question to the community)
NOOOOOOOOOOO ((( i played this map on a server a while ago... must have been a really early version, but it was with 333. 125 maps are way too easy, and plus almost every good / pro jumper now has hacked the wmp.exe to allow 333 when its blocked, so it would not matter if it was locked. 125 maps get old very fast, and are GENERALLY much easier than 333 250 maps... imo i would not do 125 map... it would be a shame
Re: mp_minecraft (question to the community)
must have been "mp_minecraft_cj" then, thats not my map :bVartazian wrote:i played this map on a server a while ago... must have been a really early version, but it was with 333
And for that .exe bypass, I would say each on his own.
Anyway thanks for the quick response, but i´ll wait till I got more feedback on this
// -> Bouncepatch.com // -> Bouncepatch.com/Research // -> Bouncepatch.com/CommunityVideos // -> #xoxor4d
Re: mp_minecraft (question to the community)
you are correct on that i did play minecraft_cj. my fault. But um.. its just that `125 is so limited in terms of jumps and bounces... it just limits the map so much more imo
Re: mp_minecraft (question to the community)
Wow that looks amazing :O can't wait to play, keep up the good work
Re: mp_minecraft (question to the community)
I think you should make a 125 way and a 250-333 way. Then everyone's happy xD
Partnered Channel:
http://www.youtube.com/user/RaCeY2k8
Tutorials:
http://www.youtube.com/TheTutGuyHD
Twitter:
http://www.twitter.com/RaCeY2k8
http://www.youtube.com/user/RaCeY2k8
Tutorials:
http://www.youtube.com/TheTutGuyHD
Twitter:
http://www.twitter.com/RaCeY2k8
Re: mp_minecraft (question to the community)
if someone hacks the iw3mp.exe is a cheater and so he isn't a "pro jumper".Vartazian wrote: almost every good / pro jumper now has hacked the wmp.exe to allow 333 when its blocked
-
- PS3 Team
- Posts: 408
- Joined: January 25th, 2009, 12:56 am
- PSN ID: x0ozero0x
- Location: London
- Contact:
Re: mp_minecraft (question to the community)
This, pro jumpers don't tend to result to cheating to complete a map doing this is kind of pathetic. Complete the map the way it was meant to be...Goro92 wrote:if someone hacks the iw3mp.exe is a cheater and so he isn't a "pro jumper".Vartazian wrote: almost every good / pro jumper now has hacked the wmp.exe to allow 333 when its blocked
I personally think that it being a 125 only map would be fine, sonic and portal or both 125 and video game themed so it obviously works you just have to work up to the level of Dan Also just out of interest how are bounces going to work in a world of blocks if you choose to add them?
Re: mp_minecraft (question to the community)
Half-open chests for most of the time, till I find something else that fits :]x0ozero0x wrote: .... Also just out of interest how are bounces going to work in a world of blocks if you choose to add them?
// -> Bouncepatch.com // -> Bouncepatch.com/Research // -> Bouncepatch.com/CommunityVideos // -> #xoxor4d
Re: mp_minecraft (question to the community)
Thats an idea. like wireframe, but make it more challenging this time for 2-3 wayrB|Liam* wrote:I think you should make a 125 way and a 250-333 way. Then everyone's happy xD
Re: mp_minecraft (question to the community)
Also, a problem with wireframe was that because of the portal gun, it replaced the ak xmodel on the server and gave errors many times. Is it possible that if you are using an xmodel, to include it with the map, so that it could be on the server properly?
Re: mp_minecraft (question to the community)
yep, I made new weaponfiles for the pickaxe and sword.Vartazian wrote:Also, a problem with wireframe was that because of the portal gun, it replaced the ak xmodel on the server and gave errors many times. Is it possible that if you are using an xmodel, to include it with the map, so that it could be on the server properly?
// -> Bouncepatch.com // -> Bouncepatch.com/Research // -> Bouncepatch.com/CommunityVideos // -> #xoxor4d
Re: mp_minecraft (question to the community)
A few bounces or jumps using 333/250 couldn't hurt, but the majority of the map being 125 is fine in my opinion.
Re: mp_minecraft (question to the community)
when you have time make a tutorialRAGEQUiT wrote:yep, I made new weaponfiles for the pickaxe and sword.Vartazian wrote:Also, a problem with wireframe was that because of the portal gun, it replaced the ak xmodel on the server and gave errors many times. Is it possible that if you are using an xmodel, to include it with the map, so that it could be on the server properly?
-
- Core Staff
- Posts: 14220
- Joined: October 21st, 2004, 7:17 pm
- Location: Holland
- Contact:
Re: mp_minecraft (question to the community)
I can't wait for this map. I will surely give this one a try.
125 FPS locked seems ok. Like people have said, Sonic was pretty hard.
125 FPS locked seems ok. Like people have said, Sonic was pretty hard.
matt101harris wrote:big cock was the first thing that came to my head lol
Who is online
Users browsing this forum: No registered users and 3 guests