[cod2]jm_offices - BY THE GODS, IT'S DONE!

Have a jump map that we don't have on our site? Let us know!

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waywaaaard
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Re: [cod2]jm_labs - 1st beta released

Post by waywaaaard » August 8th, 2008, 2:01 pm

well, it's difficul to find good jumps in corridors ' cause u need at least objects that are 45units high so people can't jump with 333fps on it or nade it -.-

but maybe hardware, which is standing in there and some tables with hardware - server racks and that shit - I could send ya my unfinished project with some computer textures and stuff like that
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Rezil
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Re: [cod2]jm_labs - 1st beta released

Post by Rezil » August 8th, 2008, 2:17 pm

Yeah that'd be great. I'll add you on xfire so you can send me the stuff.
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Re: [cod2]jm_labs - 1st beta released

Post by [SoE]_Zaitsev » August 8th, 2008, 5:13 pm

Sweet. I'll try it out, or noclip around it if my jumping in CoD2 is rusty :P
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Rezil
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Re: [cod2]jm_offices

Post by Rezil » August 28th, 2008, 2:55 am

Alright bitches, it's DONE!!

Here's the download link just for you!!

DOWNLOAD IT HERE


I hope there are no bugs. -.-

Download, test, and comment it.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

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Coontang
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Re: [cod2]jm_offices - BY THE GODS, IT'S DONE!

Post by Coontang » September 5th, 2008, 7:50 pm

Looks like an interesting, clean map, like vel_facilities (is that what it is called, i cant remember)



I may check it out but codjumpering isnt my thing anymore :( the days have past where i jumped every day lol.
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