Have a jump map that we don't have on our site? Let us know!
Moderator: Core Staff
-
jumpicek
- CJ Wannabe

- Posts: 29
- Joined: March 2nd, 2009, 12:49 pm
- Location: Czech Republic
-
Contact:
Post
by jumpicek » March 2nd, 2009, 2:31 pm
Hello. First I'am sorry for my English. I created a jump map for Call of Duty 4. It is not so difficult, but it is really long map. Its my first jump map, so sorry if u will find some bugs.
I hope you will enjoy this map
Oh, and u can download this map here:
http://rapidshare.com/files/204383143/m ... p.zip.html
OR here
http://uloz.to/1390238/mp_crazy_jump.zip
You do not have the required permissions to view the files attached to this post.
-
_DanTheMan_
- PC Team

- Posts: 294
- Joined: September 6th, 2008, 2:14 am
Post
by _DanTheMan_ » March 2nd, 2009, 2:39 pm
Wow, looks good.
Downloading now, will comment later.
-
IzNoGoD
- CJ Worshipper

- Posts: 343
- Joined: January 6th, 2009, 8:39 pm
- Location: Netherlands/Holland
Post
by IzNoGoD » March 2nd, 2009, 3:41 pm
The green part looks like its copy pasted, like in kd_gloom for cod2, and that just sucked, because people dont like to repeat jumps. My advice: remove the green part, or make it shorter
LMGTFY!
Its not a glitch... Its the future!
-
BlueDamselfly
- CJ G0D!

- Posts: 1495
- Joined: April 20th, 2008, 4:54 pm
- Location: Canada
Post
by BlueDamselfly » March 2nd, 2009, 4:49 pm
I tried it, its pretty long, room 1 is the best one, if u d make room 1 a lot harder and remove all other rooms this map would own in my opion, cause atm even if the map is very very easy, its very long also so i doubt if it d be on cj someone would haev the time to do it all, anyway nice job there isnt a lot ofmapper on cod4 so i hope ull continue and do some other nice maps. i liked ur map

Codjumper.com's Youtube! - For all your CoDJumping needs!
[18:43] The President: plus i'm downloading a map called <will obviously not quote that>
[18:43] The President: how gay is that
[18:43] Damselflies<3MyDog: almost as much as matty
[18:43] The President: nah not that much
[18:44] Damselflies<3MyDog: rofl
-
Rezil
- Core Staff

- Posts: 2030
- Joined: July 24th, 2006, 11:21 am
- Location: Cramped in a small cubicle/making another jump map
Post
by Rezil » March 2nd, 2009, 4:53 pm
This topic made me start up cod4radiant again. Goddamn light preview is so awesome, why didn't they add it in cod2?

Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
-
jumpicek
- CJ Wannabe

- Posts: 29
- Joined: March 2nd, 2009, 12:49 pm
- Location: Czech Republic
-
Contact:
Post
by jumpicek » March 2nd, 2009, 4:58 pm
BlueDamselfly wrote:I tried it, its pretty long, room 1 is the best one, if u d make room 1 a lot harder and remove all other rooms this map would own in my opion, cause atm even if the map is very very easy, its very long also so i doubt if it d be on cj someone would haev the time to do it all, anyway nice job there isnt a lot ofmapper on cod4 so i hope ull continue and do some other nice maps. i liked ur map

Oh, thank you

(iam working on another jump map)
-
[SoE]_Zaitsev
- Core Staff

- Posts: 14220
- Joined: October 21st, 2004, 7:17 pm
- Location: Holland
-
Contact:
Post
by [SoE]_Zaitsev » March 2nd, 2009, 6:08 pm
IzNoGoD wrote:The green part looks like its copy pasted, like in kd_gloom for cod2, and that just sucked, because people dont like to repeat jumps. My advice: remove the green part, or make it shorter
That's the first thing I wanted to say when I saw the screenshots.
But the maps looks very interesting, will give it a go.
Is this the final release date or are you planning on fixing some stuff ?
matt101harris wrote:big cock was the first thing that came to my head lol
-
jumpicek
- CJ Wannabe

- Posts: 29
- Joined: March 2nd, 2009, 12:49 pm
- Location: Czech Republic
-
Contact:
Post
by jumpicek » March 2nd, 2009, 6:21 pm
[SoE]_Zaitsev wrote:IzNoGoD wrote:The green part looks like its copy pasted, like in kd_gloom for cod2, and that just sucked, because people dont like to repeat jumps. My advice: remove the green part, or make it shorter
That's the first thing I wanted to say when I saw the screenshots.
But the maps looks very interesting, will give it a go.
Is this the final release date or are you planning on fixing some stuff ?
Its final version .... but now, iam making new jump map, so i hope it will be better than this ..

-
[SoE]_Zaitsev
- Core Staff

- Posts: 14220
- Joined: October 21st, 2004, 7:17 pm
- Location: Holland
-
Contact:
Post
by [SoE]_Zaitsev » March 2nd, 2009, 6:47 pm
Cool!
Btw, post in this topic so we can put it on the site:
viewtopic.php?f=16&t=4925
Am gonna test the map now

matt101harris wrote:big cock was the first thing that came to my head lol
-
jumpicek
- CJ Wannabe

- Posts: 29
- Joined: March 2nd, 2009, 12:49 pm
- Location: Czech Republic
-
Contact:
Post
by jumpicek » March 2nd, 2009, 7:05 pm
[SoE]_Zaitsev wrote:Cool!
Btw, post in this topic so we can put it on the site:
viewtopic.php?f=16&t=4925
Am gonna test the map now

Done, (I'am here first, so sorry if i will make something wrong) xD .... Thank you

-
[SoE]_Zaitsev
- Core Staff

- Posts: 14220
- Joined: October 21st, 2004, 7:17 pm
- Location: Holland
-
Contact:
Post
by [SoE]_Zaitsev » March 3rd, 2009, 3:02 pm
It's ok.
I tested your map. It's relatively easy, there are some tricky strafes but the map is fun for average to good jumpers I guess.
Quite a lot of jumps you don't even need to strafe.
I liked your way of those platforms which aren't horizontal, they are tricky to properly jump from if you have a very hard jump map. And I was kinda waiting if you'd add crouch-jumps, untill I finally came to the yellow room, iirc it was the yellow one.
The green copy and paste room is kind of boring and annoying, I noclipped past it. The bounce after that was much harder then all the other jumps in the map. Had a bit of trouble properly jumping from the top of the green house. A solution would be to add some more runspace. You can't really see when you have to jump and occasionally I walked up against the invisible ladder. A bit annoying.
It's relatively easy for me, but like I said, it's a fun map for average to good jumpers.
matt101harris wrote:big cock was the first thing that came to my head lol
-
jumpicek
- CJ Wannabe

- Posts: 29
- Joined: March 2nd, 2009, 12:49 pm
- Location: Czech Republic
-
Contact:
Post
by jumpicek » March 3rd, 2009, 4:29 pm
[SoE]_Zaitsev wrote:It's ok.
I tested your map. It's relatively easy, there are some tricky strafes but the map is fun for average to good jumpers I guess.
Quite a lot of jumps you don't even need to strafe.
I liked your way of those platforms which aren't horizontal, they are tricky to properly jump from if you have a very hard jump map. And I was kinda waiting if you'd add crouch-jumps, untill I finally came to the yellow room, iirc it was the yellow one.
The green copy and paste room is kind of boring and annoying, I noclipped past it. The bounce after that was much harder then all the other jumps in the map. Had a bit of trouble properly jumping from the top of the green house. A solution would be to add some more runspace. You can't really see when you have to jump and occasionally I walked up against the invisible ladder. A bit annoying.
It's relatively easy for me, but like I said, it's a fun map for average to good jumpers.
Yes, i agree with you .... so Iam going to try make this map more difficult and fix some bugs ....

I think I will fix the "green room" ... i hope my new version will be more interesting

(again sorry for my English) xD

-
[SoE]_Zaitsev
- Core Staff

- Posts: 14220
- Joined: October 21st, 2004, 7:17 pm
- Location: Holland
-
Contact:
Post
by [SoE]_Zaitsev » March 3rd, 2009, 5:36 pm
Great, post again when it's done
It's a good map for a first timer.
Another suggestion is to make a jump map where all jumps look natural like in lev Facilities and Soviet Stronghold. Something for your second one ?

matt101harris wrote:big cock was the first thing that came to my head lol
-
Drofder2004
- Core Staff

- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Post
by Drofder2004 » March 3rd, 2009, 5:41 pm
Natural looking maps with themes are epic. These maps are simply 'good'.
I read in a post "Invisible ladder", if you want to add a ladder, make a ladder. If you want to add a maze, make the walls visible, if you want a player to die at a certain point, add some fire. Anything but invisible!
Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010
-
[SoE]_Zaitsev
- Core Staff

- Posts: 14220
- Joined: October 21st, 2004, 7:17 pm
- Location: Holland
-
Contact:
Post
by [SoE]_Zaitsev » March 3rd, 2009, 5:54 pm
These invisible ladders are put in such a way that it's obvious. Can't miss them. They're ok.
matt101harris wrote:big cock was the first thing that came to my head lol
Users browsing this forum: Ahrefs [Bot] and 2 guests