[cod2] Jm_Bouncejump by: 'Pnin.

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Pnin
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[cod2] Jm_Bouncejump by: 'Pnin.

Post by Pnin » June 22nd, 2008, 1:29 pm

Hey!
Ye, again cod2 map......:(-for you, :)-for me :D
Ah something like a week ago I had nothing to do so I made this map in a couple of hours.
Its noobish!
There are 3 versions: easy, hard, pro.
Easy: Its for beginners of bounce jumping (270-290), other jumps are max. 224 or 228.
Hard: Its harder than easy version (300-320, maybe 330 i think), other jumps are max 236.
Pro: This version is for Professionals (330-340), other jumps max:244,245. All jumps are possible, done by Kryp.
I'm not sure for the last bounce, I did it with grenade. If anyone will do it without, he will be master for me (who knows maybe I will do it :D)

Here you have just one screen shot from pro version:
Image

OH IM SO STUPID I FORGOT TO PASTE A LINK:
http://www.speedyshare.com/218556409.html
Last edited by Pnin on June 22nd, 2008, 1:57 pm, edited 1 time in total.

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Re: [cod2] Jm_Bouncejump by: 'Pnin.

Post by Rezil » June 22nd, 2008, 1:31 pm

W00t, gonna test it out now. :)
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Re: [cod2] Jm_Bouncejump by: 'Pnin.

Post by [SoE]_Zaitsev » June 22nd, 2008, 2:00 pm

Maps with 3 difficulties, very good job!
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Re: [cod2] Jm_Bouncejump by: 'Pnin.

Post by Pnin » June 22nd, 2008, 2:02 pm

[SoE]_Zaitsev wrote:Maps with 3 difficulties, very good job!
Yeah, but the style of the map is same. Just in pro version are other textures and sky.
Map isn't big and its not a big thing.
It's nothing to mp_Dustville.
Thanks btw :D

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Re: [cod2] Jm_Bouncejump by: 'Pnin.

Post by Kryptonic » June 22nd, 2008, 4:27 pm

It's a nice map to accompolish your bouncejumping skillz, indeed, but:
Pnin wrote:All jumps are possible, done by Kryp.
I didn't notice that I did them all, tbh I just did the first 3 ones and the ones which are similar xD
But I didn't try a lot, I think some more should be possible.
Easy and Hard are both easy imo
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Re: [cod2] Jm_Bouncejump by: 'Pnin.

Post by Pnin » June 22nd, 2008, 5:15 pm

Kryptonic wrote:It's a nice map to accompolish your bouncejumping skillz, indeed, but:
Pnin wrote:All jumps are possible, done by Kryp.
I didn't notice that I did them all, tbh I just did the first 3 ones and the ones which are similar xD
But I didn't try a lot, I think some more should be possible.
Easy and Hard are both easy imo
Btw i changed bounces and now is max number 340 :D (you did it)

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Re: [cod2] Jm_Bouncejump by: 'Pnin.

Post by [SoE]_Zaitsev » June 22nd, 2008, 9:44 pm

Pnin wrote:
[SoE]_Zaitsev wrote:Maps with 3 difficulties, very good job!
Yeah, but the style of the map is same. Just in pro version are other textures and sky.
Map isn't big and its not a big thing.
It's nothing to mp_Dustville.
Thanks btw :D

That doesn't matter ;) People get to choose their difficulty. Even people who aren't that good can finish it.
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Re: [cod2] Jm_Bouncejump by: 'Pnin.

Post by Rezil » June 23rd, 2008, 10:36 am

[SoE]_Zaitsev wrote: That doesn't matter ;) People get to choose their difficulty. Even people who aren't that good can finish it.

Bah it's not really that hard to make a map with several difficulties. All you do is basically increase the jump size and the overall size of the .iwd.

About the map:


Some bad points:
- I don't like case textures, it would've looked better if you used different textures for easy and hard atleast.
- You have to learn how to caulk properly
- I also didn't like repetition->making the same jump 20 times is not fun imo.


Now for the good things:

- Bouncejumps are new as a form of jump(I know ai had one jump in jm_pipeline that was a bouncejump but here it's used a lot more)
- The map is quite long(mainly due to repetition but nevertheless)
- You have a variety of jumps in the map which is nice


+ the map looks like the first jump maps I ever jumped on(durka, svatcorv maps :) ).
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

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Re: [cod2] Jm_Bouncejump by: 'Pnin.

Post by Kryptonic » June 23rd, 2008, 3:33 pm

Pnin wrote:Btw i changed bounces and now is max number 340 :D (you did it)
Ye I did, wasn't the first one 345 (which was nice)? :)
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Re: [cod2] Jm_Bouncejump by: 'Pnin.

Post by Pnin » June 23rd, 2008, 6:10 pm

Kryptonic wrote:
Pnin wrote:Btw i changed bounces and now is max number 340 :D (you did it)
Ye I did, wasn't the first one 345 (which was nice)? :)

No it was 340.

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Re: [cod2] Jm_Bouncejump by: 'Pnin.

Post by Coontang » June 24th, 2008, 6:41 pm

looks cool, downloading :wink:
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