New tundrajump

Have a jump map that we don't have on our site? Let us know!

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Cpt.Cool
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New tundrajump

Post by Cpt.Cool » February 13th, 2008, 1:45 am

i started a crappy jump map a while back called tundrajump, some of u no it and yes it sucks, so
instead of my fixing it, i started it over, its for cod4 and coduo, im only gonna release the cod4
version cause the coduo version stays on the CF jump server...here r some pictures

NEW TUNDRAJUMP
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OLD TUNDRAJUMP
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radiant shot

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there will be more as i progress
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YaNo wrote:I use Cool as my UO compiler :) Try it, it works!

steveuk
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Post by steveuk » February 13th, 2008, 2:20 am

Hay Cool,
map looks good, when it going to be ready, CJ need more jump maps, as ya may know im working on one, but nit as good as yours, but least it's somethink mine is i think realy for Beginners. I just hope people will use it.lol

Steve

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Post by Cpt.Cool » February 13th, 2008, 2:40 pm

yep ive CAPed the mountain and the ground, the one problem i keep getting is with one side of the ship, the textures keep stretching out and acting weird, but ill get it working ;)

and steve i plan to have it out sometime next week, the uo version is finished, just finishing up the tree laying and patch snapping, but the CoD4 versions models keep coming out rainbow colored even when i start the grid thing and lay down the gird volume thing
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YaNo wrote:I use Cool as my UO compiler :) Try it, it works!

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Post by [SoE]_Zaitsev » February 13th, 2008, 6:34 pm

Looks fun to play. All jump maps are cool, aslong as it's not repetive or is a maze :P
matt101harris wrote:big cock was the first thing that came to my head lol

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Post by Cpt.Cool » February 14th, 2008, 1:23 am

yea mazes suck, whenever i get stuck on one i just give up on the whole map, but like nm_jungle this map has a good theme to it
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YaNo wrote:I use Cool as my UO compiler :) Try it, it works!

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Nightmare
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Post by Nightmare » February 14th, 2008, 2:57 am

Cpt.Cool wrote:yea mazes suck, whenever i get stuck on one i just give up on the whole map, but like nm_jungle this map has a good theme to it
Why thank you, currently working on nm_jungle_2. Should be out soon.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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Post by Cpt.Cool » February 14th, 2008, 3:36 am

looking forward to see the second part of jungle, the first was very good lots of challlenges :)
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YaNo wrote:I use Cool as my UO compiler :) Try it, it works!

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