New tundrajump
Moderator: Core Staff
New tundrajump
i started a crappy jump map a while back called tundrajump, some of u no it and yes it sucks, so
instead of my fixing it, i started it over, its for cod4 and coduo, im only gonna release the cod4
version cause the coduo version stays on the CF jump server...here r some pictures
NEW TUNDRAJUMP
OLD TUNDRAJUMP
radiant shot
there will be more as i progress
instead of my fixing it, i started it over, its for cod4 and coduo, im only gonna release the cod4
version cause the coduo version stays on the CF jump server...here r some pictures
NEW TUNDRAJUMP
OLD TUNDRAJUMP
radiant shot
there will be more as i progress
YaNo wrote:I use Cool as my UO compiler Try it, it works!
yep ive CAPed the mountain and the ground, the one problem i keep getting is with one side of the ship, the textures keep stretching out and acting weird, but ill get it working
and steve i plan to have it out sometime next week, the uo version is finished, just finishing up the tree laying and patch snapping, but the CoD4 versions models keep coming out rainbow colored even when i start the grid thing and lay down the gird volume thing
and steve i plan to have it out sometime next week, the uo version is finished, just finishing up the tree laying and patch snapping, but the CoD4 versions models keep coming out rainbow colored even when i start the grid thing and lay down the gird volume thing
YaNo wrote:I use Cool as my UO compiler Try it, it works!
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Why thank you, currently working on nm_jungle_2. Should be out soon.Cpt.Cool wrote:yea mazes suck, whenever i get stuck on one i just give up on the whole map, but like nm_jungle this map has a good theme to it
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
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"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
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