New Save Mod Version v1.0

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dizzy

New Save Mod Version v1.0

Post by dizzy » July 15th, 2007, 8:46 am

I was bored, so I created a cod jumper, save mod

You can use it on your server if you would like...

To get the pk3 add me to xfire: Dizzymagoo


Here is a quick screenshot...


Image


Here is a quick video...

Download it here Here.


Download last 1 week...

Uploaded: Sunday, July 15, 2007 at 1:46 A.M. MST

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Neon
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Post by Neon » July 15th, 2007, 3:09 pm

showing the fps will be good for records, nice. Is there any reason for the coords?
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dizzy

Post by dizzy » July 15th, 2007, 5:59 pm

Things to include in the next version:


-Average FPS
-Currently Standing Corrdinates
(possibly)-a timer

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Neon
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Post by Neon » July 15th, 2007, 8:20 pm

Can you change that http://www.codjumper.com doesn't merge with the border?
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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate."
"Seriously... .45k/sec it is a joke.. I could have just gone out and taken my own photos of children in this time."
"You have just become my fave youtuber!" - KillerSam in regards to myself. Win.

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Post by [SoE]_Zaitsev » July 15th, 2007, 8:51 pm

Yeh, having the FPS shown on the demo (Instead of your own FPS) is a great thing actually. Specialy for gap records :roll:
matt101harris wrote:big cock was the first thing that came to my head lol

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aicaramba
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Post by aicaramba » July 15th, 2007, 9:01 pm

gap records dont matter, the difference is very obvious. Can u also make the server settings (gravity and speed) show?
P.S.V. Kampioen!

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Neon
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Post by Neon » July 15th, 2007, 9:07 pm

The border on the right side of the CJ banner is cut off as well
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"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate."
"Seriously... .45k/sec it is a joke.. I could have just gone out and taken my own photos of children in this time."
"You have just become my fave youtuber!" - KillerSam in regards to myself. Win.

dizzy

Post by dizzy » July 15th, 2007, 11:43 pm

To start answering questions:
Neon wrote:The border on the right side of the CJ banner is cut off as well
Yes I know

aicaramba wrote:Can u also make the server settings (gravity and speed) show?
Yes I will include that for you...

Neon wrote:Can you change that http://www.codjumper.com doesn't merge with the border?
Yes will do


Something i am a little confused with, is the average FPS, or current FPS, because its kinda hard to do because i cant find the value for it...

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Drofder2004
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Post by Drofder2004 » July 16th, 2007, 12:31 am

Some notes I will point out...

The "com_maxfps" is the FPs of the server it is being used on. So if you run this personally, on a Listen Server, then it will show the players FPS, if you run it on a server, then it will show the server fps (this was a function added to the CoDJumper mod which was removed soon after).

Anyways, its a nice looking HUD and I think there is more you can add and maybe even change around the original HUD [health / ammo].

Well played on a good job :)
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dizzy

Post by dizzy » July 16th, 2007, 12:35 am

ok well this version v1.1 is almost complete...


I am gonna go 2 different save mods....

dizzy

Post by dizzy » July 16th, 2007, 1:55 am

actuly drofder, with the way I designed mine, its actuly getting the cvar for which the user put in, not what the server has set...

Havent tested it on an actule server, i will try that tho just to comfirm


Here is a new ss of the new version


Sorry it was a little big, to lazy to resize


Image

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Drofder2004
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Post by Drofder2004 » July 16th, 2007, 4:15 am

Its impossible to get a players settings using any cvar.

The only available commands are...

getCvar
getCvarInt
getCvarFloat
setCvar
setClientCvar

This is a well known problem and is the reason why I have never released a mod to measure cvars (and also the reason competitive mods do not either [without the use of punkbuster]).

The best modders for this game have tried tested and petitioned for the ability to "getClientCvar", but to no avail. trust me when I tell you, there is no way to receive a player's cvar unless the player is the server (listen server).
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Soviet
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Post by Soviet » July 16th, 2007, 6:16 am

well then would there be a way to display the server name constantly or ip so you can tell its not a public server, but one that they created, thus justifying the data? great mod btw.

Lethal323

Post by Lethal323 » July 16th, 2007, 6:25 am

Thank you soviet, I was thinking about putting the current location of where your standing, but im trying to keep it small...

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Drofder2004
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Post by Drofder2004 » July 16th, 2007, 1:58 pm

the thing with mods is that they cannot be 100% true always.

I know there is good intention but what stops me from going inside the mod, rewriting it to say false details (instead of checking my cvars, I just put in fake data). Although the mod is looking good, I still feel like the only real solution is using the console to validate the cvars.
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