smarnca wrote:1: Demos are quite big so where to put them...i have about 400GB net place available for that so this isn't a problem
2: FPS used for map....dont realy know how to contol that....i mean if someone is jumping with 125 fps and move it to lets say 250 or 333 (only for jump or 2 in the hole map) i dont have an idea how to control that
3: nades or no nades.....i think this is irelavat, cause if you re a god jumper you wont need them aniway and it's faster to jump without (3 secs of waiting for nade to blow up you could do 2-3 jumps)
Save position mod....able to load in the air or not? I think yes....
1. As KillerSam said, demos are not that large, and with our current host we have plenty of bandwidth and space so it's not a problem.
2. FPS should probably not be included in the rules, most of the best jumpers have reasonable computers and even so it would be a hassle to keep track of what FPS people are using.
3. As you say, this is irrelevant. Nade jumping takes longer, so if you're not good enough to make a jump and need to use a grenade then someone who is able to make the jump normally will have a better time than you anyway.
As for the save position mod, I think this shouldn't be allowed, unless it is a particularly tough map (in terms of being easy to die in - Soviet_Stronghold!). I could include on the map records page whether or not the save mod is allowed.
As for actually putting the section back online, I plan to do that over these holidays. I haven't had time to do it in the past because of school, exams and being away on holiday, but now I'm back and have the time. You may or may not have noticed changes to the site over the past few days - these will continue throughout the Summer as I add to and improve the site.