Im making a map, got a ways into it and started to script. Added the triggers and saved the map. Then closed out of radiant and went back into it and tried opening it. It said:
Map_LoadFile: C:/Program Files/Call of Duty Game of the Year Edition/mp/x-arena.map
No worldspawn in map.
Map_New
Nothing came up except for textures on the side. So i tried using the fix197 program to see if that would fix it, didnt help. I don't have auto save on. So i tried loading it to a blank map, it worked but...when I tried to compile the bsp came out smaller and when I try to test it it says map has no nodes...I don't know what to do. Can someone help me?
Need help.
Moderator: Core Staff
Just fixed it, case closed. Topic locked
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"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
Open the .map with notepad and if you don't see "classname" "worldspawn" somewhere between the first 2 { then add it.
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