Help with textures.

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oppdelta
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Help with textures.

Post by oppdelta » June 6th, 2007, 4:39 pm

Hi, i know im asking for a lot of help. But I do appreciate it. Thanks.

Ok I'm getting bugged about this and its annoying me.
I've made a little test map for this.
I can get my terrain (floor) to have a texture and it appears perfectly when i test the map. I used a terrain mesh for it. THats how i got that to work.

But i cant get anything else to be textured. I dont think a wall is terrain.
I found out that the patch -> simple patch mesh works. But i have to edit each side.

How can I get the same results but its just as simple as putting on a brush placing a texture on it. Then its there when i test it?


Thanks..

------

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Post by Nightmare » June 6th, 2007, 5:36 pm

You shouldn't have to make it a terrain or patch mesh to be able to texture something. What do you mean by it can't be textured? As in, the texture doesn't want to put itself on the wall?
Please elaborate a bit more. :)
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Post by oppdelta » June 6th, 2007, 5:39 pm

sorry.

I mean in Radiant the texture appears. But when I go to test it, all there is is just blank boxes and no textures.

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Post by Nightmare » June 6th, 2007, 6:02 pm

Then it could be bad lighting or the compiler isn't pointed correctly, double check my post from before to make sure its all correct.
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Post by oppdelta » June 6th, 2007, 6:14 pm

I've used different textures and tried and tried. Its not teh lighting cuz the eshes work fine.

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Post by oppdelta » June 6th, 2007, 9:35 pm

Image

Above is a pic of the project settings. What shoudl everything be in it?

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Post by Luke » June 6th, 2007, 9:37 pm

oppdelta wrote:sorry.

I mean in Radiant the texture appears. But when I go to test it, all there is is just blank boxes and no textures.
screenshot?
Watch this before posting a question: http://www.albinoblacksheep.com/flash/posting.php

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Post by oppdelta » June 7th, 2007, 10:15 am

http://h1.ripway.com/oppdelta/shot0002.jpg

^^Thast what it looks liek when i testing it.


----------------

http://h1.ripway.com/oppdelta/help7.bmp

^^Thats what it looks like in the 3d view of radiant.

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Post by Drofder2004 » June 8th, 2007, 1:41 pm

That looks like a custom texture to me.

Close Radiant.
Go to your main directory
(c:\Program Files\Call of Duty\Main)

And remove any pk3 files which are not stock.
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Post by oppdelta » June 8th, 2007, 1:53 pm

I didnt make teh texture it was already in radiant.

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Post by Luke » June 8th, 2007, 3:08 pm

Custom textures will show up in radiant from custom maps in your main folder.
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Post by Nightmare » June 8th, 2007, 3:21 pm

I think I know why its doing that, that appears to be the textures from the voodoo mod which change all the textures into something more modren.

http://callofduty.filefront.com/file/Pr ... ODoO;67937
http://callofduty.filefront.com/file/Pr ... aded;73428
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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Post by oppdelta » June 10th, 2007, 8:54 pm

Thanks Very Much.

Sorry for late my pc had avirus that delted some system files so i had to reformat. SO.. therefore no cod mods.

Thanks again. :P :lol:

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