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Have a jump map that we don't have on our site? Let us know!

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Luke
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Post by Luke » October 10th, 2006, 11:36 pm

Leveller has converted his CoD 1 map so you can now enjoy it in CoD 2! This was a popular and challenging map in CoD 1, and don't expect it to be any different in CoD 2.
Not only are the jumps just as difficult, but the save position feature has been disabled. Making it more "Old skool" and much more challenging. So all you "pro" jumpers will certainly be kept busy :P

Download from the maps page here: http://codjumper.com/maps/index2.php :wink:

Inetpub
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Post by Inetpub » October 11th, 2006, 4:01 am

Can I get a version with save enabled? I dont plan on having 13 people in the first room all doing the first jump again and again. thats die hard's crazymaze all over again.

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Luke
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Post by Luke » October 11th, 2006, 1:16 pm

He said he's not going to enable it for you. You can't satisfy everyone, it may not be designed for 13 people on your server inetpub, even with save mod on. I'd say anymore than 5 players will be a bit crowded at the start.

Makes it more fun without saving imo, its not like you have to finish the map without falling though, you just start the room again in most cases, takes more skill. But if you want to enable it he said thats your business.

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Soviet
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Post by Soviet » October 11th, 2006, 2:20 pm

prob wouldnt be too hard to disable the script if you know stuff about scripting

awesome conversion btw

Luke
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Post by Luke » October 11th, 2006, 4:25 pm

Yes it would be easy to disable, even without scripting knowledge.

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Post by Pedsdude » October 11th, 2006, 8:25 pm

Cool, reminds me of the good old days where I used to fall attempting the outside jumps of mp_jump and get pissed off at having to start all over again :D They were the times...
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Post by GoldenEye » October 12th, 2006, 5:01 pm

Great map, one of my favorite maps on cod1. Very nice convert.

Never vote bitch on a public server with 12 players :P
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It also lagged as hell --> connection interrupted
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Luke
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Post by Luke » October 12th, 2006, 5:25 pm

Yeah, noticed it lagged when someone disconnects :? i'll ask Leveller about that. I don't think it should be in rotation tbh, coz its not really a map for the noobs, all they will do is block and moan. If ppl want to play it they can vote.

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aicaramba
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Post by aicaramba » October 12th, 2006, 6:26 pm

Its not in rotation.. but u can still vote for it though.
P.S.V. Kampioen!

Inetpub
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Post by Inetpub » October 12th, 2006, 8:10 pm

Am I missing out on the ending to this map? Last room I got in, you jump into a small high wooden box. It is like the 5th room into the map. Is that it? BTW, in that same room can anyone do the second jump without a nade? Its really far. wow. REALLY far.

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aicaramba
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Post by aicaramba » October 13th, 2006, 1:23 pm

dunno what room ur talking about, but the map has 8 rooms.. and i havnt completely done it, but i managed to get to 7th room without save and i think the map is perfectly possible.
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Luke
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Post by Luke » October 13th, 2006, 1:39 pm

in the 5th room u do jump into like a box, but u have to prone to get out into the next room. you just have to be facing a certain way to be able to prone.

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Post by Koekie » October 13th, 2006, 10:11 pm

Would it be possible to modify the CoD file so that player collision can be turned on and off?
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Soviet
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Post by Soviet » October 13th, 2006, 11:06 pm

i was actually thinking about that too. It seems like a simple idea and an awesome solution to blocking.

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Post by Koekie » October 14th, 2006, 10:59 am

Drofder, anyone? : )
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