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Moderator: Core Staff
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- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
-
- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
I thought CoD has always been dependant on the 3rd party?.Koek!e' wrote:pretty lame that they do not support linux and the community is now dependant on third-parties

Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010
I was in this server and someone was abusing rule #2. I asked them to stop but was told if I am standing still they will shoot me. (I was waiting for people to move along so I could continue jumping). Now my questions...Server Etiquette
Some server may be more strict than others, but these are the general rules that most servers follow.
Do not ignore them as it may get you kick/banned.
1. Swearing/Offensive language
2. Killing
3. Constant Shooting/Spamming "noise".
4. Playing under an CJ member or admins alias.
5. Blocking/Holding up spawn
6. Smoke/Grenade Spamming
7. Ignoring Admin
8. Annoying Admin
If you do not like the rules, do not join the server, if you are kicked or banned, do not complain in this thread, we are happy for you to do so in your own thread. If you would like to contact an admin, you can find the CJ Teams Xfire/Msn/Email under their profile.
Why isnt the kick mod on this server?

~Materazzi~

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- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
The reason they can kill you is that you are standing still.
Move an inch to your right/left every 5-10 seconds you are invincible.
the whole point was to incorporate a method that stops people blocking doors and still has the capability of stopping people killing.
If I were to make it so you are allowed to kill blockers, and then have a kick feature, then we would be having a lot of people kick because of blockers.
I had to sacrifice 1 thing for the other, and I personally feel, that moving a little bit every seconds is the best solution for the compromise.
Move an inch to your right/left every 5-10 seconds you are invincible.
the whole point was to incorporate a method that stops people blocking doors and still has the capability of stopping people killing.
If I were to make it so you are allowed to kill blockers, and then have a kick feature, then we would be having a lot of people kick because of blockers.
I had to sacrifice 1 thing for the other, and I personally feel, that moving a little bit every seconds is the best solution for the compromise.

Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010
-
- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Problem solved.
/topic locked
/topic locked
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
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