1941 Johnson Fully Auto Gun 3D Model (Maya)

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Post by Nightmare » March 5th, 2006, 3:36 pm

woah, really? I would love to see wh33ls guns on the cod2 maps :)
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Post by WH33LS » March 7th, 2006, 12:28 am

that would be pretty cool .. maya--> cod2 ... this is what i got done so far on the RPG, check it out if you want
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Post by Nightmare » March 7th, 2006, 12:29 am

that is sweet
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Post by Drofder2004 » March 7th, 2006, 12:39 am

WH33LS wrote:that would be pretty cool .. maya--> cod2 ... this is what i got done so far on the RPG, check it out if you want
Looking good, only problem imo is possible the poly count (or tricount), looks like its gonna be way to high.
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Post by -venom- » March 7th, 2006, 12:43 am

WH33LS wrote:that would be pretty cool .. maya--> cod2 ... this is what i got done so far on the RPG, check it out if you want
now that would be fun in cod2 :D
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Post by WH33LS » March 9th, 2006, 2:37 pm

i think it would be neat too, but like what was said, i think it's far to high poly for a game
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Post by Drofder2004 » March 9th, 2006, 7:38 pm

WH33LS wrote:i think it would be neat too, but like what was said, i think it's far to high poly for a game
Yep :(

When you done, maybe make a less poly version? (Most of the little indents can can be flat and then use a texture to make them look curved).

Check upcoming mods, you can see how sharp the models are, but when they skin it, it look smooth.
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Post by WH33LS » March 10th, 2006, 5:54 pm

ya i might do that, make them less poly after for games, not sure yet, but at least i'll have the models for anything

but anyway , here's a update image of my Mac 11's if anyone wanted to see
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Post by WH33LS » March 12th, 2006, 11:54 pm

here's an update photo of my mac 11's and stuff now i gotta learn how to texture ;)
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Post by Nightmare » March 14th, 2006, 2:22 am

wow, very nice. I like the brief case addition :wink:
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Post by Soviet » March 14th, 2006, 4:39 am

as they say in loser land d4t b3 t3h 1337 pwn4g3 n00bs OMFG ROFL. Basically, they all friggin own, and i agree, the briefcase is a nice addition. Its just too bad they can't really be used in any current games

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Post by Pedsdude » March 14th, 2006, 6:38 pm

Very nice wheels.

If I did have anything to criticise about, it would be that the end of the silencer is a bit too close to the edge of the briefcase.
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Post by Ownia » March 14th, 2006, 7:25 pm

speechless
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Inferiority of the voice inside made me turn my back on...

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Post by Nightmare » March 14th, 2006, 10:06 pm

peds is right, maybe if you move it alittle to the left it would be perfect
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
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Post by WH33LS » March 15th, 2006, 2:17 am

yeh in know what u mean .. but the briefcase is for shooting from, and killing , not just holding the guns, i need to do a bit more work on it ;)

here you can see my lego guy with uzi's ,, lol ,, i got legs and stuff made for him since this picture
............./´¯/)
..........,/¯../ /
........./..../ /
.../´¯/'...'/´¯¯.`·¸
./'/.../..../.....:^.¨¯\
('(...´...´.... ¯_/'...'/
.\................'...../
..\'...\.......... _.·´
...\..............(

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