Chat area specifically for CoDJumper
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-venom-
- CJ Worshipper

- Posts: 333
- Joined: May 9th, 2005, 7:02 pm
- Location: USA
Post
by -venom- » February 15th, 2006, 11:51 pm
hopefully it will be released soon!
or
some one could send it to me

x-fire: word13

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Grom
- Past/Inactive Team Member

- Posts: 738
- Joined: March 30th, 2005, 12:29 pm
- Location: Norway
Post
by Grom » February 15th, 2006, 11:55 pm
Looks very good!
I have played the map, and I know for sure it's very nice !
This screen is from the absolutely best part of the map

Last edited by
Grom on February 16th, 2006, 12:04 am, edited 1 time in total.
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Luke
- Past/Inactive Team Member

- Posts: 1774
- Joined: May 31st, 2005, 12:42 am
- Location: Cornwall, UK
Post
by Luke » February 16th, 2006, 12:02 am
I've played some of it, and as usual looks very nice. and a nice bit of scripting in there too
Looking forward to its release

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Pedsdude
- Site Admin

- Posts: 15914
- Joined: October 15th, 2004, 7:18 pm
- Location: UK
Post
by Pedsdude » February 16th, 2006, 12:19 am
Did you have to take a screenshot of the best room?

A screenshot of the first room would have been better, there's nothing in it!
Ah well, a bit more work and I reckon I'll be finished - looking to get it done and dusted by the end of the week (would have been earlier but there have been technical difficulties

).
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hambones
- CJ Worshipper

- Posts: 312
- Joined: December 19th, 2005, 10:58 pm
- Location: ^^^ boom... HEADSHOT?
Post
by hambones » February 16th, 2006, 12:32 am
looks pretty sweet, can't wait to play it

"It's so funny of how I think my life is supposed to be devoid of any sort of heartache or drama or anguish or pain. It's sad but I think that I make a value of my days by the times I wake up and feel somewhat normal, but what I really need to do is get out of this fucking house and get laid."
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aicaramba
- Past/Inactive Team Member

- Posts: 2720
- Joined: May 31st, 2005, 3:45 pm
- Location: zeeland (N-Br), Holland
Post
by aicaramba » February 19th, 2006, 11:51 pm
Hmmm, the I havent seen that part of map when playing it...
Part of secret room, or did it get removed?
P.S.V. Kampioen!
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Pedsdude
- Site Admin

- Posts: 15914
- Joined: October 15th, 2004, 7:18 pm
- Location: UK
Post
by Pedsdude » February 20th, 2006, 1:25 am
lol, it was a trick to see how people would react to what looked like a shit map. It was a test by killersam to see if people would say it looked good just because it was made by me

It's actually just a random thing KS made in about 2 mins

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Drofder2004
- Core Staff

- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Post
by Drofder2004 » February 20th, 2006, 1:40 am
Pedsdude wrote:lol, it was a trick to see how people would react to what looked like a shit map. It was a test by killersam to see if people would say it looked good just because it was made by me

It's actually just a random thing KS made in about 2 mins

tbh, I refused to post because from what I saw, was certainly not yours (simply fact of the textures being lame

)
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Soviet
- Core Staff

- Posts: 7762
- Joined: April 23rd, 2005, 9:12 pm
Post
by Soviet » February 20th, 2006, 2:24 am
yep, peds likes glass, and shininess

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aicaramba
- Past/Inactive Team Member

- Posts: 2720
- Joined: May 31st, 2005, 3:45 pm
- Location: zeeland (N-Br), Holland
Post
by aicaramba » February 20th, 2006, 7:21 am
Lol, it didnt work very well.
Only 2 responses from ppl who havnt played the map before

P.S.V. Kampioen!
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Pedsdude
- Site Admin

- Posts: 15914
- Joined: October 15th, 2004, 7:18 pm
- Location: UK
Post
by Pedsdude » February 20th, 2006, 4:48 pm
Hehe, the original peds_puzzle texture

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Soviet
- Core Staff

- Posts: 7762
- Joined: April 23rd, 2005, 9:12 pm
Post
by Soviet » February 20th, 2006, 9:53 pm
yuck, that texture is so overused in so many jump maps
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Soviet
- Core Staff

- Posts: 7762
- Joined: April 23rd, 2005, 9:12 pm
Post
by Soviet » February 20th, 2006, 9:58 pm
lmao, i personally like that colored glass that peds uses like in ur room KS, its very professional looking (and kicks ass)
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Luke
- Past/Inactive Team Member

- Posts: 1774
- Joined: May 31st, 2005, 12:42 am
- Location: Cornwall, UK
Post
by Luke » February 20th, 2006, 10:05 pm
Yeah, i said it looked good based on what i played, not from that pic
I didn't know for sure if it was a joke at first and i almost said how plain and boring it looked in the pic (a room with 2 textures and no strafe jumps isn't peds style) but then killersam told me on xfire lol
nice try tho
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Pedsdude
- Site Admin

- Posts: 15914
- Joined: October 15th, 2004, 7:18 pm
- Location: UK
Post
by Pedsdude » February 20th, 2006, 11:03 pm
Hehe, the glass texture is:
sfx/envwindow_night

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