Chat area specifically for CoDJumper
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																			 Luke
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								by Luke » February 14th, 2006, 7:42 pm
			
			
			
			
			
 
  beats me, maybe try remaking the trigger and using a differen't targetname...i'm out of ideas  

  maybe drofder can have a look for u.
 
			
			
									
									
						 
		 
				
		
		 
	 
	
				
		
		
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																			 Pedsdude
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								by Pedsdude » February 14th, 2006, 9:16 pm
			
			
			
			
			hmm k, will probably go without the sound then.  It seems to be creating more problems than it solves 

 
		 
				
		
		 
	 
	
				
		
		
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								-venom-								  
			
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								by -venom- » February 14th, 2006, 11:09 pm
			
			
			
			
			you dont need music, just a good map design 

x-fire: word13

 
		 
				
		
		 
	 
	
				
		
		
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								-venom-								  
			
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								by -venom- » February 14th, 2006, 11:33 pm
			
			
			
			
			KillerSam wrote:-venom- wrote:you dont need music, just a good map design 

 
He certainly has that 

 
AHHHH i want to play it so much  

x-fire: word13

 
		 
				
		
		 
	 
	
				
		
		
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								-venom-								  
			
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								by -venom- » February 14th, 2006, 11:51 pm
			
			
			
			
			KillerSam wrote:brb...just going to play it 

 
youre so mean 

x-fire: word13

 
		 
				
		
		 
	 
	
				
		
		
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																			 k1nGy!
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								by k1nGy! » February 16th, 2006, 5:58 pm
			
			
			
			
			looks cool  

 but will it have moving platforms in it ?
 
		 
				
		
		 
	 
	
				
		
		
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								aicaramba								  
			
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								by aicaramba » February 16th, 2006, 6:01 pm
			
			
			
			
			Hey, Kingy@forum  

P.S.V. Kampioen!
						 
		 
				
		
		 
	 
	
				
		
		
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																			 Pedsdude
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								by Pedsdude » February 17th, 2006, 2:35 pm
			
			
			
			
			Nah it won't have moving platforms - I don't really like jumping between 2 moving platforms that much, it can be annoying when you try and load your saved position.  It does however have moving elevators and doors.
brb, just going to 
map it 

 hehe
 
		 
				
		
		 
	 
	
				
		
		
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								Drofder2004								  
			
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								by Drofder2004 » February 17th, 2006, 4:23 pm
			
			
			
			
			Pedsdude wrote:Nah it won't have moving platforms - I don't really like jumping between 2 moving platforms that much, it can be annoying when you try and load your saved position.  It does however have moving elevators and doors.
brb, just going to 
map it 

 hehe
 
Yep, not keen on moving platforms, although I do like seeing some new ideas for different kinds of jumps.
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																			 Pedsdude
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								by Pedsdude » February 17th, 2006, 10:12 pm
			
			
			
			
			It's quite hard thinking of original ideas for jump maps seeing most of them have been done in some way.
			
			
									
									
						 
		 
				
		
		 
	 
	
				
		
		
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																			 Pedsdude
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								by Pedsdude » February 19th, 2006, 5:08 pm
			
			
			
			
			Your map is better? 

 
		 
				
		
		 
	 
	
				
		
		
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																			 Pedsdude
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								by Pedsdude » February 19th, 2006, 6:01 pm
			
			
			
			
			lol ok 

 
		 
				
		
		 
	 
	
				
		
		
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								Drofder2004								  
			
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								by Drofder2004 » February 19th, 2006, 9:07 pm
			
			
			
			
			When CoD2 Editor is out, I will be hopefully making a map for it (obviously jump map). With some new features. Hopefully, i will be able to script something I have been planning on doing for some time... (random) password protected doors 

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																			 Pedsdude
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								by Pedsdude » February 19th, 2006, 11:39 pm
			
			
			
			
			Nice 

  My secret room is pretty damn secure I'd say lol.
 
		 
				
		
		 
	 
	
				
		
		
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								Drofder2004								  
			
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								by Drofder2004 » February 20th, 2006, 12:28 am
			
			
			
			
			Pedsdude wrote:Nice 

  My secret room is pretty damn secure I'd say lol.
 
I can get in nearly all the way, just the last wall is impossible to get thorugh 

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