how to get 333 fps

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Drofder2004
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Post by Drofder2004 » January 10th, 2006, 11:36 am

Luke wrote:Despite some theories that 333fps over 125fps mean u jump higher so u should jump further, it doesn't work like that...i don't think anyone knows how it really works yet, but it seems that when u strafe jump in a straight line using 333fps u don't float as far as 125, even tho u start off higher, it slows down and u drop quicker than with 125fps. The main advantage of using 333 is jumping up something thats higher, and you can jump diagonally much further than with 125.
Proof has been shown soewhere, it is a really weird graph of all different calculations (this was done for quake not cod, but engines are the same). They decided the sceintific explanation was too.... scientific, so the way they described it is the same as what I have said loads of times in other posts.

An egg.
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Split that horizontally through the middle.

You will have 2 halves.
1 half will be small in height (bottom half) and the other will be taller (top half).
Both are the same width.

bottom half = 125... you dont jump as high but you jump the same length
top half = 333... you jump higher but its possible to reach the same length.

But from experience and opinions, it seems harder to get as much distance with 333 than 125.

Explanation good enough? :P
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Post by hambones » January 10th, 2006, 1:42 pm

what if you get solid 60 fps in cod but you can't get 333 fps on cod2 without looking at the sky
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Post by Drofder2004 » January 10th, 2006, 3:01 pm

hambones wrote:what if you get solid 60 fps in cod but you can't get 333 fps on cod2 without looking at the sky
wtf has 60 fps got to do with anything?

If you can get constant 125, then use it, if you can get constant 333 the the choice is yours.
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Post by woCooM » January 10th, 2006, 7:29 pm

lol if your getting 60fps in cod you need to turn sync frames off :p

and if your not able to get over 333 in cod1 you wont get 333 in CoD2

heres a quick chart

CoD 1 ------ |---- Cod UO ---- | ----- CoD2 ---------
Over333 ------ About 333 ----- Over 125 but Under 333
Over 125 ----- About 125 ----- Around 90 with 125 when looking up
Under 125 ----- About 90 ----- About 50/60

Note, These are figures if you keep the same Rez (i.e. 1024x768 or 800x600)

if you get 125fps in CoD1 with 1024x768, you'll probably get 333fps if you use 800x600 (NEVER GO BELOW 800x600 its not worth it!)
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Post by aicaramba » January 10th, 2006, 8:54 pm

Does anyone know why you can jump higher sometimes... even if u have 125 fps.
With 125 fps you can jump a height of 40 units.
But on a very few occasion (1 out of 30 for me) you can jump 41 units.. Whats the cause of that?
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Post by Drofder2004 » January 10th, 2006, 11:30 pm

aicaramba wrote:Does anyone know why you can jump higher sometimes... even if u have 125 fps.
With 125 fps you can jump a height of 40 units.
But on a very few occasion (1 out of 30 for me) you can jump 41 units.. Whats the cause of that?
No idea but pressing and holding space bar causes higher jumps...
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Post by Devil » January 11th, 2006, 8:56 am

thats quite interesting, because i just thought that 125fps is better than anything below it and that 333fps would let you jump higher and further, and also better diagonaly than 125 but obviously not then.

I was thinking of trying to get my comp to get 333fps but i might just stick with 125 now that you have said that. :D

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Post by Neon » January 11th, 2006, 9:09 am

if my cpu was good enough, id get it to 333
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Post by hambones » January 11th, 2006, 1:34 pm

i got it to 333, just had to turn off sync every frame :)
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