Again trouble with savemod.........

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SmokeYaSs
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Again trouble with savemod.........

Post by SmokeYaSs » January 4th, 2006, 8:58 pm

Hi PPL! Our Jumpservers(CoD1) are running the JUMPMAP AID (which is gr8 4 bigger maps I think) but Id like to run the AUTO-KICK-KILLER now since there are soooo many nice extras in it :) BUT WHAT I NEED 2 DO???

1. I KNOW U JUST NEED 2 PUT IT IN THE MAIN FOLDER BUT... since there was no readme or anything in it and it doesnt work.... :? :?:

2.Whats that bout "exec....cfg"? Dont I need to type in (like set g_jumpmap 1 on ZEKEs mod) something to run it ??? (WHERE AND WHEN ?? In maprotation before each map????)?


:cry: HELP ME!! I Luv 2 nade n strafe n stuff but......it didnt make me any wiser :?
ANY help would be GR8!

Pedsdude
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Post by Pedsdude » January 4th, 2006, 9:18 pm

You just put the file in your main folder, and it should run fine.
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leveller
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Post by leveller » January 4th, 2006, 11:00 pm

First, throw out the save mod from zeker, (and any other mod) the dont mix.

put the 2 files in your main folder

1 "lev_auto_kick.cfg"
2 "zzz_Auto_kick_killer_v1.6.pk3"

if you have a server config file add the next line to it

exec lev_auto_kick.cfg

and in the "lev_auto_kick.cfg" file change what ever you want.

Pedsdude
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Post by Pedsdude » January 6th, 2006, 11:54 pm

Ah yes, forgot you have to add an extra line to the server config. It's all in the readme isn't it?
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