Making a server

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Joe
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Making a server

Post by Joe » September 13th, 2005, 4:34 pm

Its not really an jump q but ur the only site i know about CoD UO with a forum im registerd 2 ^^
So here's my question:

If i press start server 2 make an server (so i can practise a jump on my own ^^)
I get the CoD: UO Console that says

Hitch warning: 4903 msec frame time
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
Resolving coduoauthorize.activision.com
coduoauthorize.activision.com resolved to 63.146.124.59:20600

wtf should i do?

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MuRpHy*
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Post by MuRpHy* » September 13th, 2005, 9:41 pm

is your ip static? go to http://www.whatismyip.com to find out your ip. use the search button to visit previous questions about server making to see if any of them might help answer your question. also i presume it is a UO server, so i would use a dedicated file for this.

Fill out the blanks in this. (copyed from Drofders post in another topic ^^) and save it to your codmain as dedicated.cfg
set sv_hostname "_____" //Name of your Server
set scr_motd "_____" //Welcome Message

set sv_cheats 0

//Passwords
set g_password "_____" // sets a password on your server. Put nothing between the quotes for no password
seta rconpassword "_____" //Rcon password used to admin your server from within the game
set sv_privatepassword "_____" //Password players can enter to use private slots

//Network Settings
//IP address of the game server. I like to specify this in the command line but you can do as you wish
// Port that the server will use. Only one game server per port, per IP address
set sv_maxping 250 // Maximum ping allowed on the server
set sv_maxrate 25000 //Maximum conn rate for players to the server.
set com_hunkmegs "256" //Amount of CPU usage.
sv_allowDownload "1" //Alow downloading

//Player Slot Settings
set sv_maxclients "8" //Maximum Players at a time
set sv_privateclients "2" //Private Spaces (Can only be used if private pass is used)
set g_banIPs "" //IP Bans?
set sv_timeout "___" //Kicks players that have timed out for more than xxx seconds

// Reports your server to master browsers so players can find your server
sets sv_master1 "codmaster.activision.com"
sets sv_master2 "master.gamespy.com:28960"
sets sv_master3 "master0.gamespy.com"
sets sv_master4 "clanservers.net"
sets sv_master5 "codauthorize.activision.com"
seta sv_gamespy "1"

// Team Settings
set scr_drawfriend "1" // Tells the server to draw an avatar above friendly players
set scr_forcerespawn "1" // A setting of 1 forces players to respawn on respawn type games

//weapon settings
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"

// advanced settings
set scr_allow_vote "1" // scr_allow_vote and g_allowvote must BOTH be set to 0 to disable voting
set g_allowvote "1"
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "0"
set g_allowvoteclientkick "0"
set g_allowvotegametype "1"
set g_allowvotetypemap "1"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"

// KillCam
set scr_killcam "0" // 0 Turns killcam off and 1 turns killcam on
set scr_freelook "1" // 1 allows players to free spectate after they are dead
set scr_spectateenemy "1" // 1 allows players to spectate their own team as well as the enemy

// Auto Team Balance
set scr_teambalance "0" // Set to 1 to allow the server to auto balance teams. Set to 0 to disable

// Friendly Fire
set scr_friendlyfire "0" //0 - off 1 - on 2 - reflect damage 3 - Shared

// PURE server settings
set sv_pure "0"

//GameType Settings

//Behind Enemy Lines Default Description (bel)
set scr_bel_alivepointtime "15" // Number of seconds to get a point for staying alive as allied.
set scr_bel_scorelimit "75" // Round will end when team reaches xxx score
set scr_bel_timelimit "20" // Game will end after xx minutes

//Deathmatch Default Description (dm)
set scr_dm_scorelimit "0" // Round will end if player reaches xx points
set scr_dm_timelimit "60" // Game will end after xx minutes

//Retrieval Default Description (re)
set scr_re_graceperiod "15" // Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
set scr_re_roundlength "5" // Round will end after x minutes
set scr_re_roundlimit "0" // Game will end after x number of rounds have been played
set scr_re_scorelimit "0" // Round will end when team reaches xxx score
set scr_re_showcarrier "0" // Objective carrier will show on compass when set to 1
set scr_re_timelimit "20" // Game will end after xx minutes

//Search and Destroy Default Description (sd)
set scr_sd_graceperiod "60" // Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
set scr_sd_roundlength "60" // Round will end after x minutes
set scr_sd_roundlimit "0" // Game will end after x number of rounds have been played
set scr_sd_scorelimit "0" // Round will end when team reaches xxx score
set scr_sd_timelimit "60" // Game will end after xx minutes

//Team Deathmatch Default Description (tdm)
set scr_tdm_scorelimit "0" // Round will end when team reaches xxx score
set scr_tdm_timelimit "60" // Game will end after xx minutes

//HeadQuarters Default Description (hq)
set scr_hq_timelimit "20" // Game will end after xx minutes
set scr_hq_scorelimit "450" // Round will end when team reaches xxx score

//PUNKBUSTER
PB_SV_disable // PB Disabled (pb_sv_enable for pb enabled server)
WAIT // Pauses the server for PB to load

// Set starting game type
set g_gametype "dm" //Gametype (DM, TDM, SD, HQ, BEL, RE)

// Map rotation.
set sv_mapRotation "map mp_pavlov" //Rotation, add maps in format "map <mapname> map <mapname>"
set sv_mapRotationCurrentmap "" //
MAP_ROTATE // Begins the servers rotation

// SETS/PUBLIC INFO (stuff that shows up in server info)
sets g_needpass "1" // tell's ASE etc the server is passworded
sets .Admin "_____" // Make it your IRC or site nick maybe (optional)
sets .Email "_____" // You're email address (optional)
Thats the best way to host a server ^^. as for those messages, those were just the heartbeats between your server and the main cod server. Dont think there are anything wrong with those, unless your ip is not static. For further help, xfire Murphy001
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Drofder2004
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Post by Drofder2004 » September 13th, 2005, 11:11 pm

Thats not what he wants I dont think.

What you are doing mate is actually starting a server.

When you click "start new server" you will see something called "dedicated". Set that to no.

If you want to make the server open to the public, use the post above.
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MuRpHy*
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Post by MuRpHy* » September 14th, 2005, 1:03 am

yea. and if you want to practice privately, i would suggest just typing /devmap (map name) or /map (mapname) . Devmap is for the cheats like flying and god mode etc, map is just to play the map. So like /devmap mp_jump or /map mp_jump. Thats what i do when i want to practice :). gl,

Murphy
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