New Bounces 11

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runescare
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New Bounces 11

Post by runescare » December 30th, 2011, 12:47 am



Enjoy We Worked Very Hard!

Download Link: Soon
Gaming is the entertainment, glitching provides the action.

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Hoogie
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Re: New Bounces 11

Post by Hoogie » December 30th, 2011, 1:23 pm

Few old ones in there but nice to see that people are still looking :D

What map and where is that last jump on?
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


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Re: New Bounces 11

Post by kiwi66 » December 30th, 2011, 1:35 pm

Last jump was on bog from clip jumping outside the map. And yea ik that pipeline bounce is fukin old the rest should be new. Many of these were new to do without rpg.

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Re: New Bounces 11

Post by Mirko » December 31st, 2011, 7:48 am

What do u actually bounce off at 1:08

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Re: New Bounces 11

Post by kiwi66 » December 31st, 2011, 2:15 pm

bounce off the arche there. In that arche is a bouncespot.

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Re: New Bounces 11

Post by Mirko » January 1st, 2012, 10:00 am

cool thanks.
i wonder how many bounces there are left in cod to find. it wouldnt be many

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Re: New Bounces 11

Post by kiwi66 » January 1st, 2012, 3:35 pm

Yea there cant be too many left... its getting harder and harder although I hear this for like 2 years now and people just keep finding nice shit. But yea there will be a point aswhere there is like nothing left.

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[SoE]_Zaitsev
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Re: New Bounces 11

Post by [SoE]_Zaitsev » January 1st, 2012, 6:24 pm

Did you already post the download link somewhere (Maybe PMd Peds or so)?
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: New Bounces 11

Post by [SoE]_Zaitsev » January 1st, 2012, 7:21 pm

Awesome then :)
matt101harris wrote:big cock was the first thing that came to my head lol

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fre4kZ
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Re: New Bounces 11

Post by fre4kZ » January 1st, 2012, 8:27 pm

I PM'ed Peds 4-5 days ago too , upload mine too please :)

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Re: New Bounces 11

Post by fre4kZ » January 2nd, 2012, 3:30 am

It is mine yes :)

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Hoogie
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Re: New Bounces 11

Post by Hoogie » January 4th, 2012, 4:43 pm

kiwi66 wrote:Last jump was on bog from clip jumping outside the map. And yea ik that pipeline bounce is fukin old the rest should be new. Many of these were new to do without rpg.
0:48, 1:33, 4:00 are also old as far as i know.

Also there's a few bounces where you probably die from falldamage. Try to keep that in mind for any future videos ;)
-=[[CoDJumper.com Movies]]=-
[[Ambush]] || [[Backlot]] || [[Bloc]] || [[Bog]] || [[Broadcast]] || [[Chinatown]] || [[Countdown]]
[[Crash]] || [[Creek]] || [[Crossfire]] || [[District]] || [[Downpour]] || [[Killhouse]] || [[Overgrown]]
[[Pipeline]] || [[Shipment & Wetwork]] || [[Showdown]] || [[Strike]] || [[Vacant]]


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Re: New Bounces 11

Post by Badeendnl » January 4th, 2012, 5:04 pm

I think nowadays not many people bother @ fallingdamge (i think)

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Re: New Bounces 11

Post by [SoE]_Zaitsev » January 4th, 2012, 7:42 pm

But we do. Too much fall damage is death in a normal stock game.

Codjumper mod is there to aid you in jumping, not use its functions to get to new places (Sure you can mess around, but if you take more than 100 damage the jump isn't possible in normal mode). That's what it's all about. It has to be possible in a stock server.

Using ping lag is a function in the game, and so is 1000 FPS. Those can be used. But bugs or no death in the CJ mod can not be used.
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: New Bounces 11

Post by Badeendnl » January 4th, 2012, 11:27 pm

Thanks for clearing it up. So if I'm right only bounces count if could do it legit in pub server w/o dying?

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