
R_LoadEntities: entity without a classname
Moderator: Core Staff
R_LoadEntities: entity without a classname
i get this error when i try to play my map, R_LoadEntities: entity without a classname.......so i opened up radiant again, checked all the entites by pressing l, and the only one without a classname was this hurt trigger, which worked perfectly fine before, so i select it, pressed n and the values were there, i then deleted the key pair and the brush, but i still get the error...and the same entity still shows up on the list even tho i deleted it..and when i click select from the list, it points to the spot it was in, but nothing appears to be selected..i even ticked everything in filters so its not that
any ideas?

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- Core Staff
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- Joined: April 13th, 2005, 8:22 pm
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Ok, this is a guess...
Classnames are given to everything e.g Worldspawn, Player, Script_Object, etc, so, you have something in your map that has lost its classname. I have no idea how to find out where it is though.
Look for something that you have given a targetname, without making it a script_brushmodel or something.
Classnames are given to everything e.g Worldspawn, Player, Script_Object, etc, so, you have something in your map that has lost its classname. I have no idea how to find out where it is though.
Look for something that you have given a targetname, without making it a script_brushmodel or something.

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- Core Staff
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- Joined: April 13th, 2005, 8:22 pm
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Drofder owns! i opened the map up in notepad and looked at the entities, and soon found that entity 2 was the problem:
// entity 2
{
// brush 0
{
( -1028 -130 287 ) ( -1331 -130 287 ) ( -1331 -1023 287 ) austria/floors/rock@floor_granite1 0 -4 0 0.25 0.25 0 0 0 0
( -1335 -1025 288 ) ( -1335 -132 288 ) ( -1032 -132 288 ) austria/floors/rock@floor_granite1 60 192 0 0.25 0.25 0 0 0 0
( -1421 -3124 291 ) ( -1118 -3124 291 ) ( -1118 -3124 -69 ) common/caulk 0 -4 0 0.25 0.25 0 0 0 0
( -983 -1023 657 ) ( -983 -130 657 ) ( -983 -130 297 ) common/caulk 0 -4 0 0.25 0.25 0 0 0 0
( -987 254 273 ) ( -1290 254 273 ) ( -1290 254 -87 ) common/caulk 0 -4 0 0.25 0.25 0 0 0 0
( -1382 -132 293 ) ( -1382 -1025 293 ) ( -1382 -1025 -67 ) common/caulk 0 -4 0 0.25 0.25 0 0 0 0
}
}
dont know how it got there, but as u can see it has no classname, so it was just a corrupt entity i guess
// entity 2
{
// brush 0
{
( -1028 -130 287 ) ( -1331 -130 287 ) ( -1331 -1023 287 ) austria/floors/rock@floor_granite1 0 -4 0 0.25 0.25 0 0 0 0
( -1335 -1025 288 ) ( -1335 -132 288 ) ( -1032 -132 288 ) austria/floors/rock@floor_granite1 60 192 0 0.25 0.25 0 0 0 0
( -1421 -3124 291 ) ( -1118 -3124 291 ) ( -1118 -3124 -69 ) common/caulk 0 -4 0 0.25 0.25 0 0 0 0
( -983 -1023 657 ) ( -983 -130 657 ) ( -983 -130 297 ) common/caulk 0 -4 0 0.25 0.25 0 0 0 0
( -987 254 273 ) ( -1290 254 273 ) ( -1290 254 -87 ) common/caulk 0 -4 0 0.25 0.25 0 0 0 0
( -1382 -132 293 ) ( -1382 -1025 293 ) ( -1382 -1025 -67 ) common/caulk 0 -4 0 0.25 0.25 0 0 0 0
}
}
dont know how it got there, but as u can see it has no classname, so it was just a corrupt entity i guess

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