Moving brushes with a twist!
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Moving brushes with a twist!
A question: Is it possible to move brushes in one direction and cycle the texture in the other?
Drofder2004: Drofder's rules for reviewing a map
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<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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Re: Moving brushes with a twist!
with script or in radiant?
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Re: Moving brushes with a twist!
With a script.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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- Core Staff
- Posts: 2214
- Joined: February 6th, 2006, 3:18 pm
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Re: Moving brushes with a twist!
Hm the move-functions can't be altered. I would suggest to do it yourself:
1. start the moving and thread a function that cycles the texture
2. when the movement is done notify the texture thread
function(){
brush thread texture();
brush moveX(...);
brush waittill("movedone")
notify("endtexture");
}
texture(){
self endon("endtexture");
while(1){
self moveTexture...;
}
}
1. start the moving and thread a function that cycles the texture
2. when the movement is done notify the texture thread
function(){
brush thread texture();
brush moveX(...);
brush waittill("movedone")
notify("endtexture");
}
texture(){
self endon("endtexture");
while(1){
self moveTexture...;
}
}
THAT HANDS WERE NOT TRACED!
visit my blog: Link
visit my blog: Link
Soviet wrote:Yeah, watch out, Peds will hit you with his +5 D-Battleaxe of homosexuality
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- Core Staff
- Posts: 2030
- Joined: July 24th, 2006, 11:21 am
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Re: Moving brushes with a twist!
Yeah but is there a command that lets me move the actual texture on a brush? For now the only thing I can think of is having multiple brushes at the same spot with the texture a bit off in each one of them, moving the whole thing and hiding individual brushes to give a feeling of a moving texture.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
-
- Core Staff
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Re: Moving brushes with a twist!
CoD1 you could use animated textures, I believe it was removed in CoD2.
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Re: Moving brushes with a twist!
if you want to make an animation, it is possible. that is not the way of using one animated texture. in detail, find my post: viewtopic.php?f=11&t=9599
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- Core Staff
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- Joined: July 24th, 2006, 11:21 am
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Re: Moving brushes with a twist!
I know about using a bunch of brushes that's not how I want it done. It seems it's the only way tho.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
Re: Moving brushes with a twist!
Like Drofder said, it was possible in CoD1 using a certain type of scripting, but I don't think it's possible in later CoDs due to the addition of the AssMan which automates the whole process.
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- Core Staff
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- Joined: July 24th, 2006, 11:21 am
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Re: Moving brushes with a twist!
Post number 6666. :OSoviet wrote:Like Drofder said, it was possible in CoD1 using a certain type of scripting, but I don't think it's possible in later CoDs due to the addition of the AssMan which automates the whole process.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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