ib-jump
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ib-jump
here a little preview of a jumpmap by Radoxz*iB. Think he will release it in a few days
http://www.youtube.com/watch?v=rzm0sh4UUCw&fmt=22
http://www.youtube.com/watch?v=rzm0sh4UUCw&fmt=22
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Re: ib-jump
Unnecessarily long intro for the video. The map looked good from what I saw of it, but the contrast was pretty bad so couldn't see much!


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Re: ib-jump
looks ok, but a bit simple 

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Re: ib-jump
Ultralala wrote:here a little preview of a jumpmap by Radoxz*iB. Think he will release it in a few days
http://www.youtube.com/watch?v=rzm0sh4UUCw&fmt=22
intro too long and not really any information

The video seems for me to be too dark to have a proper look at it
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Re: ib-jump
no fullscreen HD, map isn´t finished, for me it is brighter ;D
@ matty, i know its simple but its my first map ever ;D
@ matty, i know its simple but its my first map ever ;D






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Re: ib-jump
Just because it's your first map is not an excuse. To be honest it looks mediocre at best.
Also, fix the lighting(add worldspawn settings, don't just throw in random lights).
Also, fix the lighting(add worldspawn settings, don't just throw in random lights).
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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Re: ib-jump
Honestly?
Sorry but:
1. We don't require a intro nearly half the length of the preview
2. What I am previewing barely required a preview.
I know this is not final content, but unless we are receiving a preview of 20% completion, there is much that could be done for the map. Fair enough for a first ever map it isn't too bad, but I honestly think a preview was just not needed.
And you really need to either check your worldspawn settings or your lighting compile settings.
Sorry but:
1. We don't require a intro nearly half the length of the preview
2. What I am previewing barely required a preview.
I know this is not final content, but unless we are receiving a preview of 20% completion, there is much that could be done for the map. Fair enough for a first ever map it isn't too bad, but I honestly think a preview was just not needed.
And you really need to either check your worldspawn settings or your lighting compile settings.

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Re: ib-jump
The intro is my bad. The video was my first try with LCEffect(Intro and Video). The map is much larger^^
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