Here is the code:
Code: Select all
main()
{
level._effect["fire"] = loadfx ("fire/fire_vhc_dl_aftermath.efx");
maps\mp\_fx::loopfx("fire", (288, -1312, 32), 0.6);
level._effect["smoke"] = loadfx ("smoke/car_damage_blacksmoke_fire.efx");
maps\mp\_fx::loopfx("smoke", (288, -1312, 32), 0.7);
maps\mp\_load::main();
}
Any help appriciated.