i'm wanting to print a massage when someone is kill there name ans the attckers name this is what i have but its not working
iprintlnbold(attacker + " ^2killed^7" + self.name);
i put this is 
_globallogic at Callback_PlayerKilled()
  // send out an obituary message to all clients about the kill
   if( level.teamBased && isDefined( attacker.pers ) && self.team == attacker.team && sMeansOfDeath == "MOD_GRENADE" && level.friendlyfire == 0 )
      obituary(self, self, sWeapon, sMeansOfDeath);
   else
      obituary(self, attacker, sWeapon, sMeansOfDeath);
   iprintlnbold(attacker + " ^2killed^7" + self.name);
   
//   self maps\mp\gametypes\_weapons::updateWeaponUsageStats();
    if ( !level.inGracePeriod )
any help would be good