Code: Select all
main()
{
maps\mp\_load::main();
wait 3;
iprintlnbold("hi");
//maps\mp\mp_awe_fx::main();
//maps\createart\mp_awe_art::main();
//maps\mp\_teleport1::main();
//maps\mp\_teleport2::main();
//maps\mp\_teleport3::main();
//maps\mp\_teleport4::main();
//maps\mp\_teleport5::main();
//maps\mp\_teleport6::main();
//maps\mp\_compass::setupMiniMap("compass_map_mp_awe");
maps\mp\nosave::main();
maps\mp\room2pc::main();
maps\mp\room3pc::main();
maps\mp\room4pc::main();
maps\mp\room6pc::main();
maps\mp\room7pc::main();
maps\mp\room8pc::main();
maps\mp\room10pc::main();
maps\mp\build::main();
maps\mp\portal::main();
maps\mp\throwroom::main();
maps\mp\number::main();
maps\mp\moveplat::main();
maps\mp\setroom::main();
maps\mp\killgame::main();
maps\mp\soap::main();
maps\mp\practice1::main();
maps\mp\rroom::main();
maps\mp\slow::main();
maps\mp\_bounce::main();
maps\mp\killer::main();
maps\mp\hardsecret::main();
maps\mp\canends::main();
maps\mp\drunk::main();
maps\mp\drunk2::main();
//setExpFog(500, 2200, 0.81, 0.75, 0.63, 0);
//VisionSetNaked( "mp_awe" );
//ambientPlay("ambient_awe_ext");
//game["allies"] = "marines";
//game["axis"] = "opfor";
//game["attackers"] = "axis";
//game["defenders"] = "allies";
//game["allies_soldiertype"] = "desert";
//game["axis_soldiertype"] = "desert";
setdvar( "r_specularcolorscale", "1" );
setdvar("r_glowbloomintensity0",".25");
setdvar("r_glowbloomintensity1",".25");
setdvar("r_glowskybleedintensity0",".3");
//setdvar("compassmaxrange","1800");
setdvar("jump_slowdownenable","0");
setdvar("bg_fallDamageMinHeight","9999");
setdvar("g_gametype","cj");
setdvar("jump_height","39");
maps\mp\_teleport1::main();
thread textrigger();
thread soaptrigger();
//thread potatoele();
thread room1trigger();
thread room1triggerledge();
thread room1fall();
thread killplayer();
thread easyend();
thread interend();
thread doodie();
thread mantle();
}
Now as i said it will load the other scripts, but it doesnt even print out the "hi" in the beginning. Please help.