[Cod2] jm_descend

Have a jump map that we don't have on our site? Let us know!

Moderator: Core Staff

Post Reply
User avatar
MasterThomy
CJ Wannabe
CJ Wannabe
Posts: 42
Joined: December 23rd, 2008, 5:14 pm

[Cod2] jm_descend

Post by MasterThomy » December 23rd, 2008, 5:56 pm

Download link: http://rapidshare.com/files/176117479/jm_descend.iwd

Hy, here's my first map...
It's really long and kinda hard, with a small story.
It's actually 3 maps, the original, and I cut it in two, to make it easyer to finish.
Hope I left no bugs :|
I don't have to say more: Enjoy! :)
Ex CoD2 mapper/modder.

User avatar
Kryptonic
CJ Fan
CJ Fan
Posts: 164
Joined: December 23rd, 2007, 9:17 pm
Location: Germany, Erlangen

Re: [Cod2] jm_descend

Post by Kryptonic » December 23rd, 2008, 6:56 pm

I did your map before you posted here, and I liked it!
Not too hard to be honest :wink:

I'm always happy to see that there still are some people who map for CoD2.

EDIT: No bugs to report so far.
Image

User avatar
floater
CJ Newbie
CJ Newbie
Posts: 86
Joined: October 2nd, 2007, 10:25 am

Re: [Cod2] jm_descend

Post by floater » December 23rd, 2008, 11:00 pm

lol did YOU make this map? xD why didn't you tell me, i thought you were just some jumper :D
good job, man

here's my review:
(sry its not organised, i just write whatever comes into my mind :D)
level design was really good at some places such as the blood valey, and really bad at others such as big square rooms :?
the ambient sound was nice and fitted the map
nice story :D
there were some small bugs such as places where the player can get stuck
i didnt like most of the textures tbh, you could've used some more custom textures imo
also there were very few details (it saves fps, cause the map is long but still it would look better with some details)
i think most parts weren't portalled? or maybe im wrong? i didnt have problems with fps but my pc is good
the lighting was good overall, but it was too dark at some areas (looking good but hard to jump)
at 1 place it was very dark and i had to jump on some boxes textured with the bright red texture - this really hurted my eyes and i had to skip it with noclip
the scripting was advanced (defining custom player variables and the target practice script) nice :)
some very good new jumps, i really liked the corner jump with an end cap :D
some not so good new jumps, the rotating room had nice gameplay but the constant rotating hurted my eyes
there are secrets and bonus rooms which is good
are you sure all secrets are possible to get? :D i found only 2 and couldnt get the 1
nice idea with the taxi and "some time later"
some jumps were very hard, you could've left them for a hard version maybe but thats not a problem i just had to skip them (that crazy slide down where i have to avoid the obstacles and in the end hard bounce -.- ) :D
very nice effects at some places - the top of the pyramid was awesome, and the end too

thats what i can think of now, i hope i havent forgotten anything important
overall i liked it, i think ppl should try it :)

User avatar
Kryptonic
CJ Fan
CJ Fan
Posts: 164
Joined: December 23rd, 2007, 9:17 pm
Location: Germany, Erlangen

Re: [Cod2] jm_descend

Post by Kryptonic » December 23rd, 2008, 11:10 pm

Ahh yea, now when Floater said these things I remember what I wanted to say as well :)

I LOVE this long bounce where you've to avoid the obstacles, nice idea!
And you really have some effects which are really nice!
Very good map for a beginner I guess.

Sorry for double post
Image

User avatar
MasterThomy
CJ Wannabe
CJ Wannabe
Posts: 42
Joined: December 23rd, 2008, 5:14 pm

Re: [Cod2] jm_descend

Post by MasterThomy » December 24th, 2008, 1:27 am

Yeah, some jumper I am :)
So, I'll try to reply in the order you did your review...
Level design sucks some times, I know...I just had some ideas and wanted to finish it soon...same with details..
and same with custom textures...and they also consume fps really bad..
I don't know if you could get stuck anywhere...
About portalling...yeah it isn't..only with those structured brushes...I don't really understand that yet.. :? (btw Creep said he doesn't use portals either, so i figured its not that important :lol: )
The map's mood is very dark, so it needs that, maybe some more gamma could help that :)
About the script: I'm a modder too, so I used that advantage a little 8)
Rotating hurts my eyes too after a while, it only encourages you to hurry up :wink:
And yeah all secrets are possible, and creepy how I had the same idea as you in UW... :|
About "some time later", I just hope PB won't kick players because of that :shock: (done with /r_drawworld)
It's supposed to be hard...and bounces are always hard :)
I think that's all...
Ex CoD2 mapper/modder.

Ancell2k9
CJ Wannabe
CJ Wannabe
Posts: 32
Joined: July 28th, 2009, 5:14 pm

Re: [Cod2] jm_descend

Post by Ancell2k9 » August 9th, 2009, 7:25 pm

Good map, Wish u had made more .. ur maps are so much more fun with the missions things..

Best cod2 jump map I played...

Im just writein here.. Because.. How do I do the secrets? I didnt see any at all. I got to the end and it says bonus 2 and 4.. Then kills me and says I aint got enough collectiums.. I have spent ages looking everywhere.. Please tell me or give me a hint?

Or are the bonuses just do trick dumb people to think you can get there??

PS... I wud payed u 2 make more maps lol xD

Although the eye problem is bad xD

Ancell2k9
CJ Wannabe
CJ Wannabe
Posts: 32
Joined: July 28th, 2009, 5:14 pm

Re: [Cod2] jm_descend

Post by Ancell2k9 » August 9th, 2009, 8:26 pm

Dont worry I found erm all xD

Ancell2k9
CJ Wannabe
CJ Wannabe
Posts: 32
Joined: July 28th, 2009, 5:14 pm

Re: [Cod2] jm_descend

Post by Ancell2k9 » August 10th, 2009, 7:18 pm

Can someone help me please?

This is my best jump map of erm all.. And I cant get the last collectium at the end of the map. I cant do the jumps. I have tried over and over. I wouldent post over a jump but its doing my head in. Is der a like a way of doing it ? Or what fps do I need for the gaps.

User avatar
MasterThomy
CJ Wannabe
CJ Wannabe
Posts: 42
Joined: December 23rd, 2008, 5:14 pm

Re: [Cod2] jm_descend

Post by MasterThomy » August 15th, 2009, 12:12 am

Thanks for that positive feedback Ancell! :D I know I'm awesome 8) xD
I would make more maps, if i wasn't so lazy, also i don't really have time/any good ideas right now... :?
The jump at the last secret is a wallspeed jump if i remember correctly...like the 2 jumps before the jumpdown/grab part.
Here's a tutorial:


Also, there's a bug in jm_descend_full, the 2nd secret in unreachable, sorry about that. :?
Ex CoD2 mapper/modder.

Levcek
CJ Fan
CJ Fan
Posts: 129
Joined: March 7th, 2010, 11:37 am
Location: sLOVEnia, stajerska FTW

Re: [Cod2] jm_descend

Post by Levcek » November 25th, 2010, 7:25 pm

masty....


ill be honest.. I NEVER END THIS MAP AND I WILL NEVER DO (maybe)



lol i was on codjumper server (not CodJumper.com) and omg there was 40 min time for your map and i took like 5 mins for first 3 jumps :P so i think i need like 2 hours to end full map....


btw its greattttttttttt :D
__________________________________________________________

Image THE MAPPER
__________________________________________________________

Image

Post Reply

Who is online

Users browsing this forum: No registered users and 30 guests