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1-way walls

Posted: March 13th, 2008, 5:35 pm
by Fuzzmunch
How do you make it so you can walk through a wall one way, but not the other, like at the end of jm_canonjump you can get out of the finish room through the door, but not in.

Re: 1-way walls

Posted: March 13th, 2008, 9:22 pm
by Pedsdude
It would work if you had one side of the brush textured with Clip and the other side a texture you can pass through, I believe.

Re: 1-way walls

Posted: March 13th, 2008, 9:26 pm
by Nightmare
Pedsdude wrote:It would work if you had one side of the brush textured with Clip and the other side a texture you can pass through, I believe.
nope. ks wins.

Re: 1-way walls

Posted: March 30th, 2008, 5:13 pm
by YaNo
If you make a 1 unit bigger brush over the patch that is colliding, your shots will still go on them.
This is good for secrets :o But yeah, ks wins :D