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Spawn Points Problem
Posted: January 27th, 2008, 10:35 am
by Icarus156
Simply putting it, My spawn point entities are all missing, I right click > go to Mp > and all that is in there is target_location. Can anyone send me a file with these entities in? Or a way to solve this, Because I can't compile or test my map without these spawns. Thanks!
Posted: January 27th, 2008, 5:00 pm
by Nightmare
Try re-installing radiant and make sure to check that all the directories are correct.
I had this problem before and I fix it like that.
Posted: January 28th, 2008, 4:45 pm
by Icarus156
Nope

Reinstalling didn't work can anyone tell me if these are contained in a Pak file? Or send them to me or anything!!! Thanks!
Posted: January 28th, 2008, 4:46 pm
by Drofder2004
Remove all non-stock IWd's from your main folder.
Posted: January 28th, 2008, 9:35 pm
by Nightmare
Drofder2004 wrote:Remove all non-stock IWd's from your main folder.
*ahem* This is CoD1 mapping.

Posted: January 28th, 2008, 9:41 pm
by Icarus156
Has anyone else got any ideas for this? It's a pretty bad problem as I can't test anything on any of my maps!!
Posted: January 29th, 2008, 12:14 am
by Drofder2004
Nightmare wrote:Drofder2004 wrote:Remove all non-stock IWd's from your main folder.
*ahem* This is CoD1 mapping.

IWD's / PK3's, whatever you want

Posted: January 29th, 2008, 1:05 am
by JDogg
Drofder2004 wrote:Nightmare wrote:Drofder2004 wrote:Remove all non-stock IWd's from your main folder.
*ahem* This is CoD1 mapping.

IWD's / PK3's, whatever you want

There all just compressed zip files

Posted: January 29th, 2008, 6:43 pm
by Icarus156
Hey, I removed all but no effect, Are these entities in a Pak or anything that I could just extract?
Posted: January 29th, 2008, 7:18 pm
by YaNo
I had same thing a time, i think it was due CoDaM
Can be wrong though.
Here's a TXT i send to everybody that gets errors with mods
Code: Select all
Go To Your "Call of Duty/Main" folder
DO NOT DELETE ANY OTHER FILE AS .pk3
DELETE EVERY .pk3 and .TMP
BUT KEEP THESE!!:
localized_english_pak0.pk3
localized_english_pak1.pk3
localized_english_pak2.pk3
localized_english_pak3.pk3
localized_english_pak5.pk3
localized_german_pak0.pk3
localized_german_pak1.pk3
localized_german_pak2.pk3
localized_german_pak3.pk3
localized_german_pak5.pk3
pak0.pk3
pak1.pk3
pak2.pk3
pak3.pk3
pak4.pk3
pak5.pk3
pak6.pk3
pak8.pk3
pak9.pk3
paka.pk3
pakb.pk3
Posted: February 2nd, 2008, 10:41 pm
by Icarus156
I found out why, I was using CoDRadiant instead of Graydient =D Silly me! Thanks for the help anyway guys.