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Aim_ag_texture2...

Posted: October 10th, 2007, 10:58 pm
by xeno
I have completely converted the css map aim_ag_texture2 to vcod. 9mm converted the css textures for me, the textures are fine in radiant, but when I go in game the textures are too bright. The dark orange looks yellow and dark gray is a very light gray. The rails and ladders are supposed to be see through and are in radiant but arn't in game. 9mm is afk way too much and kinda want it fixed now. :D If anyone could help me that would be great.

Posted: October 10th, 2007, 10:59 pm
by Deadly
xeno i made the basic foundation of that map and you know it. and im not completly sure why that is happening but maybe darken it in photoshop

hmm....

Posted: October 12th, 2007, 2:31 am
by xeno
Think someone could make the rails and ladder see through for me :D I don't have photoshop :cry:

Map is finished :D

Posted: October 13th, 2007, 1:52 am
by xeno
I finished the map.

Heres some screenshots.

Image
Image
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Posted: October 13th, 2007, 3:17 am
by Nightmare
yeah, those worldspawn settings are not correct.