Code: Select all
main()
{
precacheItem("mosin_modded_mp");
thread kill();
thread mosin();
thread health();
thread postmessage();
thread warn();
thread kick();
thread ban();
}
mosin()
{
self endon("boot");
setcvar("p_mosin", "");
while(1)
{
if(getcvar("p_mosin") != "")
{
deathPlayerNum = getcvarint("p_mosin");
players = getentarray("player", "classname");
for(i = 0; i < players.size; i++)
{
thisPlayerNum = players[i] getEntityNumber();
if(thisPlayerNum == deathPlayerNum)
{
players[i] giveWeapon("mosin_modded_mp");
players[i] iprintln("The Admin Gave You The ^2Modded Mosin^7.");
}
}
setcvar("g_mosin", "");
}
wait 0.05;
}
}
kill()
{
self endon("boot");
setcvar("p_kill", "");
while(1)
{
if(getcvar("p_kill") != "")
{
deathPlayerNum = getcvarint("p_kill");
players = getentarray("player", "classname");
for(i = 0; i < players.size; i++)
{
thisPlayerNum = players[i] getEntityNumber();
if(thisPlayerNum == deathPlayerNum)
{
players[i] suicide();
players[i] iprintln("The Admin ^2Killed^7 You.");
}
}
setcvar("p_kill", "");
}
wait 0.05;
}
}
health()
{
self endon("boot");
setcvar("p_health", "");
setcvar("p_client", "");
while(1)
{
if(getcvar("p_client") != "")
{
deathPlayerNum = getcvarint("p_client");
players = getentarray("player", "classname");
for(i = 0; i < players.size; i++)
{
thisPlayerNum = players[i] getEntityNumber();
if(thisPlayerNum == deathPlayerNum)
{
wait(getcvar("p_health") != "");
health = getcvarint("p_health")
if(health > 100)
{
}
if(health < 0)
{
}
players[i].health = health;
players[i] iprintln("The Admin Set Your Health To:^2" + health);
}
}
setcvar("p_client", "");
setcvar("p_health", "");
}
wait 0.05;
}
}
postmessage()
{
self endon("boot");
setcvar("p_postmessage", "");
while(1)
{
if(getcvar("p_postmessage") != "")
{
progamers = getcvarint("p_postmessage");
{
iprintln(+ progamers);
}
}
setcvar("p_postmessage", "");
}
wait 0.05;
}
}
warn()
{
self endon("boot");
setcvar("p_warn", "");
setcvar("p_offence", "");
while(1)
{
if(getcvar("p_warn") != "")
{
deathPlayerNum = getcvarint("p_warn");
players = getentarray("player", "classname");
for(i = 0; i < players.size; i++)
{
thisPlayerNum = players[i] getEntityNumber();
if(thisPlayerNum == deathPlayerNum)
{
wait(getcvar("p_offence") != "");
offence = getcvarint("p_offence")
if(getcvar("p_offence") =="lang")
{
players[i] iprintln("^3*^1WARNING^3*^7" + user.name + "Please Watch Your Language");
}
if(getcvar("p_offence") =="dick")
{
players[i] iprintln("^3*^1WARNING^3*^7" + user.name + "Stop Being a Dick");
}
if(getcvar("p_offence") =="race")
{
players[i] iprintln("^3*^1WARNING^3*^7" + user.name + "Please Do Not Be Racisist");
}
}
}
setcvar("p_warn", "");
setcvar("p_offence", "");
}
wait 0.05;
}
}
kick()
{
self endon("boot");
setcvar("p_kick", "");
while(1)
{
if(getcvar("p_kick") != "")
{
deathPlayerNum = getcvarint("p_kick");
players = getentarray("player", "classname");
for(i = 0; i < players.size; i++)
{
thisPlayerNum = players[i] getEntityNumber();
if(thisPlayerNum == deathPlayerNum)
{
setcvar("clientkick", "deathPlayerNum");
}
}
setcvar("p_kick", "");
}
wait 0.05;
}
}
ban()
{
self endon("boot");
setcvar("p_ban", "");
while(1)
{
if(getcvar("p_ban") != "")
{
deathPlayerNum = getcvarint("p_ban");
players = getentarray("player", "classname");
for(i = 0; i < players.size; i++)
{
thisPlayerNum = players[i] getEntityNumber();
if(thisPlayerNum == deathPlayerNum)
{
setcvar("banclient", "deathPlayerNum");
}
}
setcvar("p_ban", "");
}
wait 0.05;
}
}
//Special Thanks To Yano For Part Of The Coding**