making a knife as a weapon.

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Deadly
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Post by Deadly » July 15th, 2007, 10:45 pm

luke thanks but im trying to make it work for cod. (not stealing anywork just for fun) i had to take out the nades but when i load it it loads but no knife=[
could u take a look at it and see if it would work with cod? and add my x fire if u dont have it. chuckz11 :D
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Post by Neon » July 15th, 2007, 10:56 pm

That is the zombie mod in the screenshot, they just replaced the luger with that knife model, it can only bash.
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Post by St.Anger » July 16th, 2007, 11:39 am

When u join this server u i'll get the knife mod: 65.98.16.141:28960 Snippy's Zombie Cage. (FOR COD2)
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Post by Deadly » July 16th, 2007, 1:53 pm

thanks. but luke and i made a knife mod for coduo work for cod. =]
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Post by Deadly » July 16th, 2007, 11:09 pm

st.anger (i dont think i spelled your name right but w/e) can you send me the snippies knife mod please i dont have cod2 but i probably can make it compatible for cod =]



x-fire chuckz11
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Post by Luke » July 16th, 2007, 11:31 pm

Deadly wrote:st.anger (i dont think i spelled your name right but w/e) can you send me the snippies knife mod please i dont have cod2 but i probably can make it compatible for cod =]



x-fire chuckz11
If you want to use a model from cod 2 its not so simple. cod 2 xmodel format aren't compatible with cod/uo, you can convert the xmodel file to OBJ with a tool someone created(its on iwnation forums) then you can load it in milkshape or something to export it to cod.
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Post by Deadly » July 16th, 2007, 11:43 pm

ok thanks luke. and is it that hard?
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Post by Deadly » July 16th, 2007, 11:46 pm

ok so i would get the file then change all of the models of knifes to OBJ files then load it to milkshape then export it to cod? ok then what put the xported files to xmodel, xmodelsurfs, and xmodelparts.
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Post by Luke » July 17th, 2007, 9:12 am

Basically yes, but this is what you'll need to do it:

The xmodel exporter:
http://www.diegologic.net/CoD/XmodelExporter.htm

The milkshape plugins:
http://www.duncanweir.co.uk/milkshape3d ... porter.dll
http://www.duncanweir.co.uk/milkshape3d ... porter.dll

I don't know if those plugins work with the latest version of milkshape, i've got version 1.7.10 which they work with.

When you export it from milkshape you get a .xmodel_export file, which you then convert with codtools to get your xmodel ect files. I can't remember the exact procedure of exporting and converting as i've only done it once for cod 1 ages ago, you might find some useful posts on it here though: http://www.iwnation.com/Forums/index.php?showforum=37
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Post by St.Anger » July 18th, 2007, 9:47 pm

Here u go: http://www.koel.se/COD2/knife.iwd

** Think u know how.. but just in case.. rename it to zip to extract **
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Post by Deadly » July 18th, 2007, 10:43 pm

ok thanks
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