Animated textures?

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Rezil
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Animated textures?

Post by Rezil » April 12th, 2007, 5:41 pm

Is there any way(thru scripting maybe?) to make an animated texture? Also, can I manipulate lights through scripting?

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waywaaaard
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Post by waywaaaard » April 12th, 2007, 6:17 pm

i dont think so but you can make an effect
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Post by Nightmare » April 12th, 2007, 8:32 pm

both of what you said is possible, I do not know much on the animated textures (ask soviet) but I can help with the lights.
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Post by All-Killer » April 12th, 2007, 9:09 pm

Maby make youre story with lets say 4 pictures, then place them up each other and targetname them with pic1 pic 2 pic3 pic4. Then hide everything except pic one. Then if the trigger is pressed you will need to hide 1, show2, hide 2 , show 3 etc.
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Post by Soviet » April 12th, 2007, 11:14 pm

you can make textures move like the fastwater one through shader files, check mods online for exact tutorials, heres a shader i made for one of my textures. It took me about 15 hours to figure out

Code: Select all

textures/vortex_test/vortex
{
	qer_editorimage textures/vortex_test/vortex
	qer_trans 1
	surfaceparm water
	sort water
	{
		map textures/vortex_test/vortex.tga
		rgbGen exactVertex
		tcMod Scroll 0 -7
	nextbundle
		map $lightmap
	}
}
i dont have time to explain right now and even if i did im not sure i could
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