Light problem

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Luke
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Post by Luke » December 18th, 2006, 4:26 pm

If you uncheck connect paths(dunno what its for) it will stop it from closing the window when it's finished compiling. Then you can just right click, select all, and hit enter to copy.

^ nvm All-Killer beat me to it
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All-Killer
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Post by All-Killer » December 18th, 2006, 4:28 pm

Heheh i was you for. But dont check connect path's if youre a sp mapper, correct me if im wrong.

(but please stay on topic)
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All-Killer
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Post by All-Killer » December 18th, 2006, 4:39 pm

Oke its fixed, thanks to luke. The problem was the black texture. It looks like that its not reflecting the lights (you dont see it on the wall) so when i changed the ceiling one to anotherone it is fixed.
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Pedsdude
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Post by Pedsdude » December 18th, 2006, 5:20 pm

Apologies for taking it off topic again, but I found out I needed "d3dx9_27.dll" for it to compile :)
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